| Modifier and Type | Method and Description |
|---|---|
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.addAllUnavailable(Iterable<String> values)
Locations that could not be reached on this request.
|
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field,
Object value) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.addUnavailable(String value)
Locations that could not be reached on this request.
|
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.addUnavailableBytes(com.google.protobuf.ByteString value)
Locations that could not be reached on this request.
|
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.clear() |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.clearEtag()
ETag of the game server deployment.
|
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.clearField(com.google.protobuf.Descriptors.FieldDescriptor field) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.clearTargetState()
The target state.
|
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.clearUnavailable()
Locations that could not be reached on this request.
|
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.clone() |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.mergeFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.mergeFrom(com.google.protobuf.Message other) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.mergeFrom(PreviewGameServerDeploymentRolloutResponse other) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.mergeTargetState(TargetState value)
The target state.
|
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) |
static PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.newBuilder() |
static PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.newBuilder(PreviewGameServerDeploymentRolloutResponse prototype) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.newBuilderForType() |
protected PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.newBuilderForType(com.google.protobuf.GeneratedMessageV3.BuilderParent parent) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.setEtag(String value)
ETag of the game server deployment.
|
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.setEtagBytes(com.google.protobuf.ByteString value)
ETag of the game server deployment.
|
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.setField(com.google.protobuf.Descriptors.FieldDescriptor field,
Object value) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field,
int index,
Object value) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.setTargetState(TargetState.Builder builderForValue)
The target state.
|
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.setTargetState(TargetState value)
The target state.
|
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.setUnavailable(int index,
String value)
Locations that could not be reached on this request.
|
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.Builder.setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) |
PreviewGameServerDeploymentRolloutResponse.Builder |
PreviewGameServerDeploymentRolloutResponse.toBuilder() |
Copyright © 2023 Google LLC. All rights reserved.