| Package | Description |
|---|---|
| com.google.api.services.games.model |
| Modifier and Type | Method and Description |
|---|---|
Room |
Room.clone() |
Room |
Room.set(java.lang.String fieldName,
java.lang.Object value) |
Room |
Room.setApplicationId(java.lang.String applicationId)
The ID of the application being played.
|
Room |
Room.setAutoMatchingCriteria(RoomAutoMatchingCriteria autoMatchingCriteria)
Criteria for auto-matching players into this room.
|
Room |
Room.setAutoMatchingStatus(RoomAutoMatchStatus autoMatchingStatus)
Auto-matching status for this room.
|
Room |
Room.setCreationDetails(RoomModification creationDetails)
Details about the room creation.
|
Room |
Room.setDescription(java.lang.String description)
This short description is generated by our servers and worded relative to the player requesting
the room.
|
Room |
Room.setInviterId(java.lang.String inviterId)
The ID of the participant that invited the user to the room.
|
Room |
Room.setKind(java.lang.String kind)
Uniquely identifies the type of this resource.
|
Room |
Room.setLastUpdateDetails(RoomModification lastUpdateDetails)
Details about the last update to the room.
|
Room |
Room.setParticipants(java.util.List<RoomParticipant> participants)
The participants involved in the room, along with their statuses.
|
Room |
Room.setRoomId(java.lang.String roomId)
Globally unique ID for a room.
|
Room |
Room.setRoomStatusVersion(java.lang.Integer roomStatusVersion)
The version of the room status: an increasing counter, used by the client to ignore out-of-
order updates to room status.
|
Room |
Room.setStatus(java.lang.String status)
The status of the room.
|
Room |
Room.setVariant(java.lang.Integer variant)
The variant / mode of the application being played; can be any integer value, or left blank.
|
| Modifier and Type | Method and Description |
|---|---|
java.util.List<Room> |
RoomList.getItems()
The rooms.
|
| Modifier and Type | Method and Description |
|---|---|
RoomList |
RoomList.setItems(java.util.List<Room> items)
The rooms.
|