@Generated(value="by gapic-generator-java")
See: Description
The interfaces provided are listed below, along with usage samples.
======================= GameServerClustersServiceClient =======================
Service Description: The game server cluster maps to Kubernetes clusters running Agones and is used to manage fleets within clusters.
Sample for GameServerClustersServiceClient:
// This snippet has been automatically generated and should be regarded as a code template only.
// It will require modifications to work:
// - It may require correct/in-range values for request initialization.
// - It may require specifying regional endpoints when creating the service client as shown in
// https://cloud.google.com/java/docs/setup#configure_endpoints_for_the_client_library
try (GameServerClustersServiceClient gameServerClustersServiceClient =
GameServerClustersServiceClient.create()) {
GameServerClusterName name =
GameServerClusterName.of("[PROJECT]", "[LOCATION]", "[REALM]", "[CLUSTER]");
GameServerCluster response = gameServerClustersServiceClient.getGameServerCluster(name);
}
======================= GameServerConfigsServiceClient =======================
Service Description: The game server config configures the game servers in an Agones fleet.
Sample for GameServerConfigsServiceClient:
// This snippet has been automatically generated and should be regarded as a code template only.
// It will require modifications to work:
// - It may require correct/in-range values for request initialization.
// - It may require specifying regional endpoints when creating the service client as shown in
// https://cloud.google.com/java/docs/setup#configure_endpoints_for_the_client_library
try (GameServerConfigsServiceClient gameServerConfigsServiceClient =
GameServerConfigsServiceClient.create()) {
GameServerConfigName name =
GameServerConfigName.of("[PROJECT]", "[LOCATION]", "[DEPLOYMENT]", "[CONFIG]");
GameServerConfig response = gameServerConfigsServiceClient.getGameServerConfig(name);
}
======================= GameServerDeploymentsServiceClient =======================
Service Description: The game server deployment is used to control the deployment of Agones fleets.
Sample for GameServerDeploymentsServiceClient:
// This snippet has been automatically generated and should be regarded as a code template only.
// It will require modifications to work:
// - It may require correct/in-range values for request initialization.
// - It may require specifying regional endpoints when creating the service client as shown in
// https://cloud.google.com/java/docs/setup#configure_endpoints_for_the_client_library
try (GameServerDeploymentsServiceClient gameServerDeploymentsServiceClient =
GameServerDeploymentsServiceClient.create()) {
GameServerDeploymentName name =
GameServerDeploymentName.of("[PROJECT]", "[LOCATION]", "[DEPLOYMENT]");
GameServerDeployment response =
gameServerDeploymentsServiceClient.getGameServerDeployment(name);
}
======================= RealmsServiceClient =======================
Service Description: A realm is a grouping of game server clusters that are considered interchangeable.
Sample for RealmsServiceClient:
// This snippet has been automatically generated and should be regarded as a code template only.
// It will require modifications to work:
// - It may require correct/in-range values for request initialization.
// - It may require specifying regional endpoints when creating the service client as shown in
// https://cloud.google.com/java/docs/setup#configure_endpoints_for_the_client_library
try (RealmsServiceClient realmsServiceClient = RealmsServiceClient.create()) {
RealmName name = RealmName.of("[PROJECT]", "[LOCATION]", "[REALM]");
Realm response = realmsServiceClient.getRealm(name);
}
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