remember Painter Palette State
fun rememberPainterPaletteState(density: Density = LocalDensity.current, layoutDirection: LayoutDirection = LocalLayoutDirection.current, cacheSize: Int = DominantColorState.DEFAULT_CACHE_SIZE, coroutineContext: CoroutineContext = Dispatchers.Default, builder: Palette.Builder.() -> Unit = {}): PaletteState<Painter>
Wrapper around rememberPaletteState that uses PainterLoader to load the image.
Return
A PaletteState that will be remembered across composition.
Parameters
density
The Density used for drawing the Painter as ImageBitmap.
layout Direction
The LayoutDirection used for drawing the Painter as ImageBitmap.
cache Size
The maximum number of Palettes to cache. If 0, no caching will be done.
coroutine Context
The CoroutineContext to use for generating Palettes.
builder
A lambda that will be applied to the Palette.Builder to customize the generation of the Palette.