Object/Class

play.engineio

EngineIOSessionActor

Related Docs: class EngineIOSessionActor | package engineio

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object EngineIOSessionActor

Actor that provides engine.io sessions.

All the messages below are sent from this actor to itself.

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Type Members

  1. case class Connected(flow: Flow[EngineIOMessage, Seq[EngineIOMessage], NotUsed], requestId: String) extends Product with Serializable

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    The the result of the engine.io handler connect operation.

  2. case class ConnectionRefused(e: Throwable) extends Product with Serializable

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    Sent when the engine.io handler throws an exception.

  3. case class PulledPackets(packets: Seq[EngineIOPacket]) extends DeadLetterSuppression with Product with Serializable

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    The result of pulling from the sink queue.

Value Members

  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. object MessagesPushed extends Product with Serializable

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    Message sent when the source queue acknowledges that they've been sent.

  5. object Tick extends DeadLetterSuppression with Product with Serializable

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    A tick.

  6. final def asInstanceOf[T0]: T0

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  7. def clone(): AnyRef

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  8. final def eq(arg0: AnyRef): Boolean

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  9. def equals(arg0: Any): Boolean

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  10. def finalize(): Unit

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    @throws( classOf[java.lang.Throwable] )
  11. final def getClass(): Class[_]

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  12. def hashCode(): Int

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  13. final def isInstanceOf[T0]: Boolean

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  14. final def ne(arg0: AnyRef): Boolean

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  15. final def notify(): Unit

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  16. final def notifyAll(): Unit

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  17. def props[SessionData](config: EngineIOConfig, handler: EngineIOSessionHandler)(implicit mat: Materializer): Props

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  18. final def synchronized[T0](arg0: ⇒ T0): T0

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  19. def toString(): String

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  20. final def wait(): Unit

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  21. final def wait(arg0: Long, arg1: Int): Unit

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  22. final def wait(arg0: Long): Unit

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