RuleT - the specific rule typepublic interface AuthorizationRule<RuleT extends AuthorizationRule<RuleT>>
extends com.microsoft.azure.management.resources.fluentcore.arm.models.IndependentChildResource<com.microsoft.azure.management.servicebus.implementation.ServiceBusManager,com.microsoft.azure.management.servicebus.implementation.SharedAccessAuthorizationRuleInner>, com.microsoft.azure.management.resources.fluentcore.model.Refreshable<RuleT>
| Modifier and Type | Interface and Description |
|---|---|
static interface |
AuthorizationRule.DefinitionStages
Grouping of commons authorization rule definition stages shared between different Service Bus
entities (namespace, queue, topic, subscription) access rules.
|
static interface |
AuthorizationRule.UpdateStages
Grouping of commons authorization rule update stages shared between different Service Bus
entities (namespace, queue, topic, subscription) access rules.
|
com.microsoft.azure.management.resources.fluentcore.arm.models.Resource.DefinitionWithRegion<T>, com.microsoft.azure.management.resources.fluentcore.arm.models.Resource.DefinitionWithTags<T>, com.microsoft.azure.management.resources.fluentcore.arm.models.Resource.UpdateWithTags<T>| Modifier and Type | Method and Description |
|---|---|
AuthorizationKeys |
getKeys() |
rx.Observable<AuthorizationKeys> |
getKeysAsync() |
AuthorizationKeys |
regenerateKey(Policykey policykey)
Regenerates primary or secondary keys.
|
rx.Observable<AuthorizationKeys> |
regenerateKeyAsync(Policykey policykey)
Regenerates primary or secondary keys.
|
List<AccessRights> |
rights() |
region, regionName, tags, typekeyidnameinnerresourceGroupNameList<AccessRights> rights()
rx.Observable<AuthorizationKeys> getKeysAsync()
AuthorizationKeys getKeys()
rx.Observable<AuthorizationKeys> regenerateKeyAsync(Policykey policykey)
policykey - the key to regenerateAuthorizationKeys regenerateKey(Policykey policykey)
policykey - the key to regenerate/**
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for
* license information.
*/