Uses of Package
com.mindscapehq.raygun4java.core
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Classes in com.mindscapehq.raygun4java.core used by com.mindscapehq.raygun4java.core Class Description AbstractRaygunOnSendEventChain This is a generic send-event chain handler.AbstractRaygunSendEventChainFactory This is a factory base class that can create the likes of RaygunOnBeforeSendChain or RaygunOnAfterSendChain OnBefore event handler chains and OnAfter event handler chains are so similar they can both be created by this class.IRaygunClientFactory IRaygunMessageBuilder IRaygunMessageBuilderFactory IRaygunOnAfterSend IRaygunOnBeforeSend IRaygunOnFailedSend IRaygunSendEventFactory When a IRaygunClientFactory makes a new RaygunClient it populates the On(Before|After)Send from a factory so that factories are not shared between instanceIRaygunSentEvent RaygunClient This is the main sending object that you instantiate with your API key There should only be on RaygunClient per process/thread/request as it stores state about the said process/thread/requestRaygunClientFactory An out-of-the-box RaygunClient factory.RaygunConnection Utility class to provide HttpUrlConnections that are used to communicate with the Raygun API.RaygunOnBeforeSendChain This is a OnBeforeSend chain handler.RaygunOnFailedSendChain This is a OnFailedSend chain handler.RaygunSettings -
Classes in com.mindscapehq.raygun4java.core used by com.mindscapehq.raygun4java.core.handlers.offlinesupport Class Description IRaygunOnBeforeSend IRaygunOnFailedSend IRaygunSendEventFactory When a IRaygunClientFactory makes a new RaygunClient it populates the On(Before|After)Send from a factory so that factories are not shared between instanceIRaygunSentEvent RaygunClient This is the main sending object that you instantiate with your API key There should only be on RaygunClient per process/thread/request as it stores state about the said process/thread/request -
Classes in com.mindscapehq.raygun4java.core used by com.mindscapehq.raygun4java.core.handlers.requestfilters Class Description IRaygunOnAfterSend IRaygunOnBeforeSend IRaygunSendEventFactory When a IRaygunClientFactory makes a new RaygunClient it populates the On(Before|After)Send from a factory so that factories are not shared between instanceIRaygunSentEvent RaygunClient This is the main sending object that you instantiate with your API key There should only be on RaygunClient per process/thread/request as it stores state about the said process/thread/request