Uses of Class
org.robovm.apple.foundation.MatrixDouble4x4
| Package | Description |
|---|---|
| org.robovm.apple.foundation | |
| org.robovm.apple.modelio |
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Uses of MatrixDouble4x4 in org.robovm.apple.foundation
Methods in org.robovm.apple.foundation that return MatrixDouble4x4 Modifier and Type Method Description MatrixDouble4x4MatrixDouble4x4. setC1(VectorDouble4 column1)MatrixDouble4x4MatrixDouble4x4. setC2(VectorDouble4 column2)MatrixDouble4x4MatrixDouble4x4. setC3(VectorDouble4 column3)MatrixDouble4x4MatrixDouble4x4. setC4(VectorDouble4 column4) -
Uses of MatrixDouble4x4 in org.robovm.apple.modelio
Methods in org.robovm.apple.modelio that return MatrixDouble4x4 Modifier and Type Method Description MatrixDouble4x4MDLAnimatedMatrix4x4. double4x4AtTime(double time)MatrixDouble4x4MDLTransformMatrixOp. double4x4AtTime(double time)MatrixDouble4x4MDLTransformOp. double4x4AtTime(double time)MatrixDouble4x4MDLTransformOpAdapter. double4x4AtTime(double time)MatrixDouble4x4MDLTransformOrientOp. double4x4AtTime(double time)MatrixDouble4x4MDLTransformRotateOp. double4x4AtTime(double time)MatrixDouble4x4MDLTransformRotateXOp. double4x4AtTime(double time)MatrixDouble4x4MDLTransformRotateYOp. double4x4AtTime(double time)MatrixDouble4x4MDLTransformRotateZOp. double4x4AtTime(double time)MatrixDouble4x4MDLTransformScaleOp. double4x4AtTime(double time)MatrixDouble4x4MDLTransformStack. double4x4AtTime(double time)MatrixDouble4x4MDLTransformTranslateOp. double4x4AtTime(double time)MatrixDouble4x4MDLAnimationBindComponent. getGeometryBindTransform()Methods in org.robovm.apple.modelio with parameters of type MatrixDouble4x4 Modifier and Type Method Description longMDLAnimatedMatrix4x4. getDouble4x4Array(MatrixDouble4x4 valuesArray, long maxCount)longMDLMatrix4x4Array. getDouble4x4Array(MatrixDouble4x4 valuesArray, long maxCount)voidMDLAnimatedMatrix4x4. resetWithDouble4x4Array(MatrixDouble4x4 valuesArray, DoublePtr timesArray, long count)voidMDLAnimatedMatrix4x4. setDouble4x4(MatrixDouble4x4 value, double time)voidMDLMatrix4x4Array. setDouble4x4Array(MatrixDouble4x4 valuesArray, long count)voidMDLAnimationBindComponent. setGeometryBindTransform(MatrixDouble4x4 v)