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Methods in org.robovm.apple.modelio with parameters of type MDLTextureChannelEncoding
| Modifier and Type |
Method |
Description |
protected long |
MDLCheckerboardTexture.init(float divisions,
String name,
VectorInt2 dimensions,
int channelCount,
MDLTextureChannelEncoding channelEncoding,
CGColor color1,
CGColor color2) |
|
protected long |
MDLNoiseTexture.init(float smoothness,
String name,
VectorInt2 textureDimensions,
int channelCount,
MDLTextureChannelEncoding channelEncoding,
boolean grayscale) |
|
protected long |
MDLNoiseTexture.init(float smoothness,
String name,
VectorInt2 textureDimensions,
MDLTextureChannelEncoding channelEncoding) |
|
protected long |
MDLSkyCubeTexture.init(String name,
MDLTextureChannelEncoding channelEncoding,
VectorInt2 textureDimensions,
float turbidity,
float sunElevation,
float upperAtmosphereScattering,
float groundAlbedo) |
|
protected long |
MDLSkyCubeTexture.init(String name,
MDLTextureChannelEncoding channelEncoding,
VectorInt2 textureDimensions,
float turbidity,
float sunElevation,
float sunAzimuth,
float upperAtmosphereScattering,
float groundAlbedo) |
|
protected long |
MDLTexture.init(NSData pixelData,
boolean topLeftOrigin,
String name,
VectorInt2 dimensions,
long rowStride,
long channelCount,
MDLTextureChannelEncoding channelEncoding,
boolean isCube) |
|
protected long |
MDLNoiseTexture.initCellularNoise(float frequency,
String name,
VectorInt2 textureDimensions,
MDLTextureChannelEncoding channelEncoding) |
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Constructors in org.robovm.apple.modelio with parameters of type MDLTextureChannelEncoding
| Constructor |
Description |
MDLCheckerboardTexture(float divisions,
String name,
VectorInt2 dimensions,
int channelCount,
MDLTextureChannelEncoding channelEncoding,
CGColor color1,
CGColor color2) |
|
MDLCheckerboardTexture(NSData pixelData,
boolean topLeftOrigin,
String name,
VectorInt2 dimensions,
long rowStride,
long channelCount,
MDLTextureChannelEncoding channelEncoding,
boolean isCube) |
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MDLColorSwatchTexture(NSData pixelData,
boolean topLeftOrigin,
String name,
VectorInt2 dimensions,
long rowStride,
long channelCount,
MDLTextureChannelEncoding channelEncoding,
boolean isCube) |
|
MDLNoiseTexture(float smoothness,
String name,
VectorInt2 textureDimensions,
int channelCount,
MDLTextureChannelEncoding channelEncoding,
boolean grayscale) |
|
MDLNoiseTexture(float smoothness,
String name,
VectorInt2 textureDimensions,
MDLTextureChannelEncoding channelEncoding) |
|
MDLNoiseTexture(NSData pixelData,
boolean topLeftOrigin,
String name,
VectorInt2 dimensions,
long rowStride,
long channelCount,
MDLTextureChannelEncoding channelEncoding,
boolean isCube) |
|
MDLNormalMapTexture(NSData pixelData,
boolean topLeftOrigin,
String name,
VectorInt2 dimensions,
long rowStride,
long channelCount,
MDLTextureChannelEncoding channelEncoding,
boolean isCube) |
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MDLSkyCubeTexture(String name,
MDLTextureChannelEncoding channelEncoding,
VectorInt2 textureDimensions,
float turbidity,
float sunElevation,
float upperAtmosphereScattering,
float groundAlbedo) |
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MDLSkyCubeTexture(String name,
MDLTextureChannelEncoding channelEncoding,
VectorInt2 textureDimensions,
float turbidity,
float sunElevation,
float sunAzimuth,
float upperAtmosphereScattering,
float groundAlbedo) |
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MDLSkyCubeTexture(NSData pixelData,
boolean topLeftOrigin,
String name,
VectorInt2 dimensions,
long rowStride,
long channelCount,
MDLTextureChannelEncoding channelEncoding,
boolean isCube) |
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MDLTexture(NSData pixelData,
boolean topLeftOrigin,
String name,
VectorInt2 dimensions,
long rowStride,
long channelCount,
MDLTextureChannelEncoding channelEncoding,
boolean isCube) |
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MDLURLTexture(NSData pixelData,
boolean topLeftOrigin,
String name,
VectorInt2 dimensions,
long rowStride,
long channelCount,
MDLTextureChannelEncoding channelEncoding,
boolean isCube) |
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