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Methods in org.robovm.apple.scenekit that return SCNGeometrySource
| Modifier and Type |
Method |
Description |
static SCNGeometrySource |
SCNGeometrySource.createWithBuffer(MTLBuffer buffer,
MTLVertexFormat vertexFormat,
String semantic,
long vertexCount,
long offset,
long stride) |
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static SCNGeometrySource |
SCNGeometrySource.createWithData(NSData data,
SCNGeometrySourceSemantic semantic,
long vectorCount,
boolean floatComponents,
long componentsPerVector,
long bytesPerComponent,
long offset,
long stride) |
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static SCNGeometrySource |
SCNGeometrySource.createWithNormals(SCNVector3 normals,
long count) |
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static SCNGeometrySource |
SCNGeometrySource.createWithTextureCoordinates(CGPoint texcoord,
long count) |
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static SCNGeometrySource |
SCNGeometrySource.createWithVertices(SCNVector3 vertices,
long count) |
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SCNGeometrySource |
SCNSkinner.getBoneIndices() |
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SCNGeometrySource |
SCNSkinner.getBoneWeights() |
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SCNGeometrySource |
SCNGeometry.getEdgeCreasesSource() |
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Method parameters in org.robovm.apple.scenekit with type arguments of type SCNGeometrySource
| Modifier and Type |
Method |
Description |
static SCNBox |
SCNBox.createGeometry(NSArray<SCNGeometrySource> sources,
NSArray<SCNGeometryElement> elements) |
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static SCNCapsule |
SCNCapsule.createGeometry(NSArray<SCNGeometrySource> sources,
NSArray<SCNGeometryElement> elements) |
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static SCNCone |
SCNCone.createGeometry(NSArray<SCNGeometrySource> sources,
NSArray<SCNGeometryElement> elements) |
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static SCNCylinder |
SCNCylinder.createGeometry(NSArray<SCNGeometrySource> sources,
NSArray<SCNGeometryElement> elements) |
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static SCNFloor |
SCNFloor.createGeometry(NSArray<SCNGeometrySource> sources,
NSArray<SCNGeometryElement> elements) |
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static SCNGeometry |
SCNGeometry.createGeometry(NSArray<SCNGeometrySource> sources,
NSArray<SCNGeometryElement> elements) |
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static SCNPlane |
SCNPlane.createGeometry(NSArray<SCNGeometrySource> sources,
NSArray<SCNGeometryElement> elements) |
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static SCNPyramid |
SCNPyramid.createGeometry(NSArray<SCNGeometrySource> sources,
NSArray<SCNGeometryElement> elements) |
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static SCNShape |
SCNShape.createGeometry(NSArray<SCNGeometrySource> sources,
NSArray<SCNGeometryElement> elements) |
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static SCNSphere |
SCNSphere.createGeometry(NSArray<SCNGeometrySource> sources,
NSArray<SCNGeometryElement> elements) |
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static SCNText |
SCNText.createGeometry(NSArray<SCNGeometrySource> sources,
NSArray<SCNGeometryElement> elements) |
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static SCNTorus |
SCNTorus.createGeometry(NSArray<SCNGeometrySource> sources,
NSArray<SCNGeometryElement> elements) |
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static SCNTube |
SCNTube.createGeometry(NSArray<SCNGeometrySource> sources,
NSArray<SCNGeometryElement> elements) |
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