-
Methods in org.robovm.apple.arkit with parameters of type SCNNode
| Modifier and Type |
Method |
Description |
ARAnchor |
ARSCNView.anchorForNode(SCNNode node) |
|
void |
ARSCNViewDelegate.didAddNode(SCNSceneRenderer renderer,
SCNNode node,
ARAnchor anchor) |
|
void |
ARSCNViewDelegateAdapter.didAddNode(SCNSceneRenderer renderer,
SCNNode node,
ARAnchor anchor) |
|
void |
ARSCNViewDelegate.didRemoveNode(SCNSceneRenderer renderer,
SCNNode node,
ARAnchor anchor) |
|
void |
ARSCNViewDelegateAdapter.didRemoveNode(SCNSceneRenderer renderer,
SCNNode node,
ARAnchor anchor) |
|
void |
ARSCNViewDelegate.didUpdateNode(SCNSceneRenderer renderer,
SCNNode node,
ARAnchor anchor) |
|
void |
ARSCNViewDelegateAdapter.didUpdateNode(SCNSceneRenderer renderer,
SCNNode node,
ARAnchor anchor) |
|
void |
ARSCNViewDelegate.willUpdateNode(SCNSceneRenderer renderer,
SCNNode node,
ARAnchor anchor) |
|
void |
ARSCNViewDelegateAdapter.willUpdateNode(SCNSceneRenderer renderer,
SCNNode node,
ARAnchor anchor) |
|
-
-
Methods in org.robovm.apple.scenekit with parameters of type SCNNode
| Modifier and Type |
Method |
Description |
void |
SCNNode.addChildNode(SCNNode child) |
|
SCNVector3 |
SCNNode.convertPositionFromNode(SCNVector3 position,
SCNNode node) |
|
SCNVector3 |
SCNNode.convertPositionToNode(SCNVector3 position,
SCNNode node) |
|
SCNMatrix4 |
SCNNode.convertTransformFromNode(SCNMatrix4 transform,
SCNNode node) |
|
SCNMatrix4 |
SCNNode.convertTransformToNode(SCNMatrix4 transform,
SCNNode node) |
|
SCNVector3 |
SCNNode.convertVectorFromNode(SCNVector3 vector,
SCNNode node) |
|
SCNVector3 |
SCNNode.convertVectorToNode(SCNVector3 vector,
SCNNode node) |
|
protected static long |
SCNAvoidOccluderConstraint.create(SCNNode target) |
|
protected static long |
SCNDistanceConstraint.create(SCNNode target) |
|
static SCNIKConstraint |
SCNIKConstraint.create(SCNNode chainRootNode) |
|
static SCNLookAtConstraint |
SCNLookAtConstraint.create(SCNNode target) |
|
static SCNPhysicsShape |
SCNPhysicsShape.create(SCNNode node,
SCNPhysicsShapeOptions options) |
|
static SCNPhysicsVehicleWheel |
SCNPhysicsVehicleWheel.create(SCNNode node) |
|
protected static long |
SCNReplicatorConstraint.create(SCNNode target) |
|
void |
SCNAvoidOccluderConstraintDelegate.didAvoidOccluder(SCNAvoidOccluderConstraint constraint,
SCNNode occluder,
SCNNode node) |
|
void |
SCNAvoidOccluderConstraintDelegateAdapter.didAvoidOccluder(SCNAvoidOccluderConstraint constraint,
SCNNode occluder,
SCNNode node) |
|
double |
SCNIKConstraint.getMaxAllowedRotationAngleForJoint(SCNNode node) |
|
NSArray<SCNNode> |
SCNRenderer.getNodesInsideFrustum(SCNNode pointOfView) |
|
NSArray<SCNNode> |
SCNSceneRenderer.getNodesInsideFrustum(SCNNode pointOfView) |
|
NSArray<SCNNode> |
SCNSceneRendererAdapter.getNodesInsideFrustum(SCNNode pointOfView) |
|
NSArray<SCNNode> |
SCNView.getNodesInsideFrustum(SCNNode pointOfView) |
|
protected long |
SCNIKConstraint.init(SCNNode chainRootNode) |
|
void |
SCNNode.insertChildNode(SCNNode child,
long index) |
|
boolean |
SCNRenderer.isNodeInsideFrustum(SCNNode node,
SCNNode pointOfView) |
|
boolean |
SCNSceneRenderer.isNodeInsideFrustum(SCNNode node,
SCNNode pointOfView) |
|
boolean |
SCNSceneRendererAdapter.isNodeInsideFrustum(SCNNode node,
SCNNode pointOfView) |
|
boolean |
SCNView.isNodeInsideFrustum(SCNNode node,
SCNNode pointOfView) |
|
void |
SCNRenderer.presentScene(SCNScene scene,
SKTransition transition,
SCNNode pointOfView,
Runnable completionHandler) |
|
void |
SCNSceneRenderer.presentScene(SCNScene scene,
SKTransition transition,
SCNNode pointOfView,
Runnable completionHandler) |
|
void |
SCNSceneRendererAdapter.presentScene(SCNScene scene,
SKTransition transition,
SCNNode pointOfView,
Runnable completionHandler) |
|
void |
SCNView.presentScene(SCNScene scene,
SKTransition transition,
SCNNode pointOfView,
Runnable completionHandler) |
|
void |
SCNNodeRendererDelegate.renderNode(SCNNode node,
SCNRenderer renderer,
Map<SCNRenderingTransform,CATransform3D> arguments) |
|
void |
SCNNodeRendererDelegateAdapter.renderNode(SCNNode node,
SCNRenderer renderer,
Map<SCNRenderingTransform,CATransform3D> arguments) |
|
void |
SCNNode.replaceChildNode(SCNNode oldChild,
SCNNode newChild) |
|
void |
SCNRenderer.setAudioListener(SCNNode v) |
|
void |
SCNSceneRenderer.setAudioListener(SCNNode v) |
|
void |
SCNSceneRendererAdapter.setAudioListener(SCNNode v) |
|
void |
SCNView.setAudioListener(SCNNode v) |
|
void |
SCNParticlePropertyController.setInputOrigin(SCNNode v) |
|
void |
SCNIKConstraint.setMaxAllowedRotationAngleForJoint(double angle,
SCNNode node) |
|
void |
SCNCameraController.setPointOfView(SCNNode v) |
|
void |
SCNRenderer.setPointOfView(SCNNode v) |
|
void |
SCNSceneRenderer.setPointOfView(SCNNode v) |
|
void |
SCNSceneRendererAdapter.setPointOfView(SCNNode v) |
|
void |
SCNView.setPointOfView(SCNNode v) |
|
SCNHitTestOptions |
SCNHitTestOptions.setRootNode(SCNNode rootNode) |
|
void |
SCNSkinner.setSkeleton(SCNNode v) |
|
void |
SCNAvoidOccluderConstraint.setTarget(SCNNode v) |
|
void |
SCNDistanceConstraint.setTarget(SCNNode v) |
|
void |
SCNLookAtConstraint.setTarget(SCNNode v) |
|
void |
SCNReplicatorConstraint.setTarget(SCNNode v) |
|
boolean |
SCNAvoidOccluderConstraintDelegate.shouldAvoidOccluder(SCNAvoidOccluderConstraint constraint,
SCNNode occluder,
SCNNode node) |
|
boolean |
SCNAvoidOccluderConstraintDelegateAdapter.shouldAvoidOccluder(SCNAvoidOccluderConstraint constraint,
SCNNode occluder,
SCNNode node) |
|
VectorFloat3 |
SCNNode.simdConvertPositionFromNode(VectorFloat3 position,
SCNNode node) |
|
VectorFloat3 |
SCNNode.simdConvertPositionToNode(VectorFloat3 position,
SCNNode node) |
|
MatrixFloat4x4 |
SCNNode.simdConvertTransformFromNode(MatrixFloat4x4 transform,
SCNNode node) |
|
MatrixFloat4x4 |
SCNNode.simdConvertTransformTtoNode(MatrixFloat4x4 transform,
SCNNode node) |
|
VectorFloat3 |
SCNNode.simdConvertVectorFromNode(VectorFloat3 vector,
SCNNode node) |
|
VectorFloat3 |
SCNNode.simdConvertVectorToNode(VectorFloat3 vector,
SCNNode node) |
|
Method parameters in org.robovm.apple.scenekit with type arguments of type SCNNode
| Modifier and Type |
Method |
Description |
static SCNSkinner |
SCNSkinner.create(SCNGeometry baseGeometry,
NSArray<SCNNode> bones,
List<SCNMatrix4> boneInverseBindTransforms,
SCNGeometrySource boneWeights,
SCNGeometrySource boneIndices) |
|
static SCNTransformConstraint |
SCNTransformConstraint.createOrientationConstraint(boolean world,
Block2<SCNNode,SCNVector4,SCNVector4> block) |
|
static SCNTransformConstraint |
SCNTransformConstraint.createPositionConstraint(boolean world,
Block2<SCNNode,SCNVector3,SCNVector3> block) |
|
static SCNTransformConstraint |
SCNTransformConstraint.createTransformConstraint(boolean world,
Block2<SCNNode,SCNMatrix4,SCNMatrix4> block) |
|
static SCNAction |
SCNAction.custom(double seconds,
VoidBlock2<SCNNode,Double> block) |
|
void |
SCNNode.enumerateChildNodes(VoidBlock2<SCNNode,BooleanPtr> block) |
|
void |
SCNNode.enumerateHierarchyUsingBlock(VoidBlock2<SCNNode,BooleanPtr> block) |
|
void |
SCNCameraController.frameNodes(NSArray<SCNNode> nodes) |
|
NSArray<SCNNode> |
SCNNode.getChildNodesPassingTest(Block2<SCNNode,BooleanPtr,Boolean> predicate) |
|
void |
SCNProgram.handleBindingOfBuffer(String name,
SCNBufferFrequency frequency,
VoidBlock4<SCNBufferStream,SCNNode,SCNShadable,SCNRenderer> block) |
|
void |
SCNGeometry.handleBindingOfSymbol(String symbol,
VoidBlock4<Integer,Integer,SCNNode,SCNRenderer> block) |
|
void |
SCNMaterial.handleBindingOfSymbol(String symbol,
VoidBlock4<Integer,Integer,SCNNode,SCNRenderer> block) |
|
void |
SCNShadable.handleBindingOfSymbol(String symbol,
VoidBlock4<Integer,Integer,SCNNode,SCNRenderer> block) |
|
void |
SCNShadableAdapter.handleBindingOfSymbol(String symbol,
VoidBlock4<Integer,Integer,SCNNode,SCNRenderer> block) |
|
void |
SCNTechnique.handleBindingOfSymbol(String symbol,
VoidBlock4<Integer,Integer,SCNNode,SCNRenderer> block) |
|
void |
SCNGeometry.handleUnbindingOfSymbol(String symbol,
VoidBlock4<Integer,Integer,SCNNode,SCNRenderer> block) |
|
void |
SCNMaterial.handleUnbindingOfSymbol(String symbol,
VoidBlock4<Integer,Integer,SCNNode,SCNRenderer> block) |
|
void |
SCNShadable.handleUnbindingOfSymbol(String symbol,
VoidBlock4<Integer,Integer,SCNNode,SCNRenderer> block) |
|
void |
SCNShadableAdapter.handleUnbindingOfSymbol(String symbol,
VoidBlock4<Integer,Integer,SCNNode,SCNRenderer> block) |
|
static SCNAction |
SCNAction.run(VoidBlock1<SCNNode> block) |
|
static SCNAction |
SCNAction.run(VoidBlock1<SCNNode> block,
DispatchQueue queue) |
|
void |
SCNParticleSystem.setColliderNodes(NSArray<SCNNode> v) |
|
void |
SCNRenderer.updateProbes(NSArray<SCNNode> lightProbes,
double time) |
|
-