Class ImageData

java.lang.Object
MediaData<android.graphics.Bitmap>
com.my.target.common.models.ImageData

public final class ImageData extends MediaData<android.graphics.Bitmap>
Data class for image content
  • Method Details

    • setCacheSize

      @AnyThread public static void setCacheSize(int sizeInBytes)
      Maximum in-memory cache size for images. Minimum size is 5 MiB, values less will be ignored. Default cache size is 30 MiB
      Parameters:
      sizeInBytes - cache size in bytes
    • clearCache

      @AnyThread public static void clearCache()
      Clears in-memory cache
    • newImageData

      @NonNull public static ImageData newImageData(@NonNull String url)
    • newImageData

      @NonNull public static ImageData newImageData(@NonNull String url, int width, int height)
    • isUseCache

      public boolean isUseCache()
      Memory cache is disabled by default, bitmaps saves with strong link, but it is possible to turn in on with useCache(boolean) method
      Returns:
      is image using memory cache or not
    • getBitmap

      @Nullable public android.graphics.Bitmap getBitmap()
      Image bitmap, null if not loaded yet
      Returns:
      image bitmap
    • setBitmap

      public void setBitmap(@Nullable android.graphics.Bitmap bitmap)
    • getData

      @Nullable public android.graphics.Bitmap getData()
    • setData

      public void setData(@Nullable android.graphics.Bitmap data)
    • equals

      public boolean equals(@Nullable Object object)
    • hashCode

      public int hashCode()
    • useCache

      public void useCache(boolean use)
      By default, memory cache for images is disabled and bitmaps keeps by strong link. It is possible to turn on memory cache for image, regulated by system. Size of cache can be defined with setCacheSize(int)
      Parameters:
      use - should this ImageData use memory cache or not
    • toString

      @NonNull public String toString()