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object RapidsBuffer

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  1. type SpillCallback = (StorageTier, StorageTier, Long) ⇒ Unit

    Callback type for when a batch is spilled from one storage tier to another.

    Callback type for when a batch is spilled from one storage tier to another. This is intended to only be used for metrics gathering in parts of the GPU plan that can spill. No GPU memory should ever be allocated from this callback, blocking in this function is strongly discouraged. It should be as light weight as possible. It takes three arguments

    • from the storage tier the data is being spilled from.
    • to the storage tier the data is being spilled to.
    • amount the amount of data in bytes that is spilled.

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  6. def defaultSpillCallback(to: StorageTier, from: StorageTier, amount: Long): Unit

    A default NOOP callback for when a buffer is spilled

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