public class BoxLayout extends AbstractGuiComponent implements GuiLayout, java.lang.Cloneable
| Constructor and Description |
|---|
BoxLayout() |
BoxLayout(Axis axis,
FillMode fill) |
| Modifier and Type | Method and Description |
|---|---|
<T extends com.jme3.scene.Node> |
addChild(T n,
java.lang.Object... constraints) |
void |
attach(GuiControl parent) |
void |
calculatePreferredSize(com.jme3.math.Vector3f size) |
void |
clearChildren() |
BoxLayout |
clone() |
void |
detach(GuiControl parent) |
java.util.Collection<com.jme3.scene.Node> |
getChildren() |
protected void |
invalidate() |
void |
removeChild(com.jme3.scene.Node n) |
void |
reshape(com.jme3.math.Vector3f pos,
com.jme3.math.Vector3f size) |
getGuiControl, getNode, isAttachedequals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetGuiControl, isAttachedpublic BoxLayout clone()
clone in interface GuiComponentclone in interface GuiLayoutclone in class AbstractGuiComponentprotected void invalidate()
invalidate in class AbstractGuiComponentpublic void calculatePreferredSize(com.jme3.math.Vector3f size)
calculatePreferredSize in interface GuiComponentpublic void reshape(com.jme3.math.Vector3f pos,
com.jme3.math.Vector3f size)
reshape in interface GuiComponentpublic <T extends com.jme3.scene.Node> T addChild(T n,
java.lang.Object... constraints)
public void removeChild(com.jme3.scene.Node n)
removeChild in interface GuiLayoutpublic void attach(GuiControl parent)
attach in interface GuiComponentattach in class AbstractGuiComponentpublic void detach(GuiControl parent)
detach in interface GuiComponentdetach in class AbstractGuiComponentpublic java.util.Collection<com.jme3.scene.Node> getChildren()
getChildren in interface GuiLayoutpublic void clearChildren()
clearChildren in interface GuiLayout