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A

ACHROMATIC_SERIES - Static variable in class squidpony.squidgrid.gui.gdx.SColor
This array is loaded with the colors from the traditional Japanese Achromatic Series found at the wikipedia site here: http://en.wikipedia.org/wiki/Traditional_colors_of_Japan
actor - Variable in class squidpony.squidgrid.gui.gdx.AnimatedEntity
 
add(SColor, SColor) - Static method in class squidpony.squidgrid.gui.gdx.SColorFactory
Adds the two colors together.
addActors() - Method in class squidpony.squidgrid.gui.gdx.GroupCombinedPanel
 
addExtraLayer() - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Add an extra layer on top of the foreground layer.
addFit(String) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Adds the code points in the string to the list of characters that will be guaranteed to fit.
addPalette(String, ArrayList<SColor>) - Static method in class squidpony.squidgrid.gui.gdx.SColorFactory
Places the palette into the cache, along with each of the member colors.
addPallet(String, ArrayList<SColor>) - Static method in class squidpony.squidgrid.gui.gdx.SColorFactory
Deprecated.
Prefer addPalette over this misspelled version; they are equivalent.
ALICE_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
ALIZARIN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
ALOEWOOD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
ALOEWOOD_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
alterPalette(int, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Changes a color at the specified index in the default palette, then returns that palette.
AMARANTH - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
AMBER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
AMBER_DYE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
AMETHYST - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
AMUR_CORK_TREE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
animateActor(int, int, char, Color, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, char, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, char, Color, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, char, int, ArrayList<Color>, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, char, int, ArrayList<Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, char, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, char, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, char, int, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, String, Color, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, String, Color, int, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, Color, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, Color, int, boolean, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, String, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, String, Color, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, String, int, ArrayList<Color>, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, String, int, ArrayList<Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, String, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, String, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, String, int, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, Color, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, Color, boolean, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, int, ArrayList<Color>, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, int, ArrayList<Color>, int, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, int, ArrayList<Color>, int, boolean, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, int, ArrayList<Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, int, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, int, boolean, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, TextureRegion, boolean, boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
animateActor(int, int, char, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using the char c in the given color.
animateActor(int, int, boolean, char, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using the char c in the given color.
animateActor(int, int, String, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using the String s in the given color.
animateActor(int, int, boolean, String, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using the String s in the given color.
animateActor(int, int, char, int, ArrayList<Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using the char c with a color looked up by index in palette.
animateActor(int, int, String, int, ArrayList<Color>) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using the String s with a color looked up by index in palette.
animateActor(int, int, TextureRegion) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with no color modifications, which will be stretched to fit one cell.
animateActor(int, int, TextureRegion, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with the given color, which will be stretched to fit one cell.
animateActor(int, int, boolean, TextureRegion) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with no color modifications, which will be stretched to fit one cell, or two cells if doubleWidth is true.
animateActor(int, int, boolean, TextureRegion, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with the given color, which will be stretched to fit one cell, or two cells if doubleWidth is true.
animateActor(int, int, boolean, boolean, TextureRegion) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with no color modifications, which, if and only if stretch is true, will be stretched to fit one cell, or two cells if doubleWidth is true.
animateActor(int, int, boolean, boolean, TextureRegion, Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Create an AnimatedEntity at position x, y, using a TextureRegion with the given color, which, if and only if stretch is true, will be stretched to fit one cell, or two cells if doubleWidth is true.
AnimatedEntity - Class in squidpony.squidgrid.gui.gdx
Created by Tommy Ettinger on 7/22/2015.
AnimatedEntity(Actor, int, int) - Constructor for class squidpony.squidgrid.gui.gdx.AnimatedEntity
 
AnimatedEntity(Actor, int, int, boolean) - Constructor for class squidpony.squidgrid.gui.gdx.AnimatedEntity
 
animating - Variable in class squidpony.squidgrid.gui.gdx.AnimatedEntity
 
animationDuration - Variable in class squidpony.squidgrid.gui.gdx.SquidLayers
 
antialias() - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Returns whether this factory is currently set to do antialiasing on the characters rendered, which is always true.
antialias(boolean) - Method in class squidpony.squidgrid.gui.gdx.TextCellFactory
Deprecated.
AA is the wave of the future!
APRICOT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
AQUA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Duplicated as CYAN for backwards compatability Color constant
AQUAMARINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
ARMY_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
asGradient(SColor, SColor) - Static method in class squidpony.squidgrid.gui.gdx.SColorFactory
Returns a list of colors starting at the first color and moving to the second color.
ASPARAGUS - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
asSColor(int) - Static method in class squidpony.squidgrid.gui.gdx.SColorFactory
Returns the cached color that matches the desired rgb value.
asSColor(float, float, float, float) - Static method in class squidpony.squidgrid.gui.gdx.SColorFactory
Returns the cached color that matches the desired rgb value.
asSColor(int, int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColorFactory
Returns an SColor that is opaque.
asSColor(int, int, int, int) - Static method in class squidpony.squidgrid.gui.gdx.SColorFactory
Returns an SColor with the given values, with those values clamped between 0 and 255.
asSColor(Color) - Static method in class squidpony.squidgrid.gui.gdx.SColorFactory
Returns an SColor representation of the provided Color.
ATOMIC_TANGERINE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
AUBURN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
AZUL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
AZURE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
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