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S

SAFETY_ORANGE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SAFFLOWER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SAFFRON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SALMON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SANDY_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SANGRIA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SAPPANWOOD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SAPPANWOOD_INCENSE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SAPPHIRE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SAWTOOTH_OAK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SCARLET - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SCHOOL_BUS_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SColor - Class in squidpony.squidgrid.gui.gdx
Allows for the use of custom colors with custom names.
SColor() - Constructor for class squidpony.squidgrid.gui.gdx.SColor
A constructor with no passed values.
SColor(Color) - Constructor for class squidpony.squidgrid.gui.gdx.SColor
Creates a new color that's the same value as the passed in color.
SColor(Color, String) - Constructor for class squidpony.squidgrid.gui.gdx.SColor
Creates a new color that's the same value as the passed in color and given the provided name.
SColor(int) - Constructor for class squidpony.squidgrid.gui.gdx.SColor
Creates a new color that has the given combined RGB value.
SColor(int, String) - Constructor for class squidpony.squidgrid.gui.gdx.SColor
Creates a new color that has the given combined RGB value and the provided name.
SColor(int, int, int) - Constructor for class squidpony.squidgrid.gui.gdx.SColor
Creates a new color that has the given RGB values.
SColor(int, int, int, int) - Constructor for class squidpony.squidgrid.gui.gdx.SColor
Creates a new color that has the given ARGB values.
SColor(int, int, int, String) - Constructor for class squidpony.squidgrid.gui.gdx.SColor
Creates a new color that has the given RGB values and the provided name.
SColor(int, int, int, int, String) - Constructor for class squidpony.squidgrid.gui.gdx.SColor
Creates a new color that has the given ARGB values and the provided name.
SColorFactory - Class in squidpony.squidgrid.gui.gdx
Provides utilities for working with colors as well as caching operations for color creation.
SCORTCHED_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
scrolled(int) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
scrolled(int) - Method in class squidpony.squidgrid.gui.gdx.SquidKey
 
scrolled(int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
SEA_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SEASHELL - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SELECTIVE_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SEN_NO_RIKYUS_TEA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SEPIA - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
setAnimationDuration(float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
setBgIndices(int[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Set all of the background colors at once, using indexes into what is probably the default palette unless otherwise specified in the call to put().
setCellHeight(float) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
setCellWidth(float) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
setDefaultForeground(Color) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
 
setFloor(int) - Static method in class squidpony.squidgrid.gui.gdx.SColorFactory
Sets the value at which each of the red, green, and blue values will be set to the nearest lower multiple of.
setGridHeight(float) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
setGridWidth(float) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
setIgnoreInput(boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
Set the status for whether this should ignore input right now or not.
setIgnoreInput(boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidKey
Set the status for whether this should ignore input right now or not.
setKeyHandler(SquidInput.KeyHandler) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
setLightnesses(int[][]) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
Sets the lightness modifiers used for background cells with the int[][] passed as lightnesses.
setMouse(SquidMouse) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
setOffsetX(int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
setOffsetY(int) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
 
setPanels(ISquidPanel<T>, ISquidPanel<T>) - Method in class squidpony.squidgrid.gui.gdx.GroupCombinedPanel
Sets the backing panels.
setProcessor(InputProcessor) - Method in class squidpony.squidgrid.gui.gdx.SquidKey
Sets the InputProcessor that this object will use to make sense of Key events.
setProcessor(InputProcessor) - Method in class squidpony.squidgrid.gui.gdx.SquidMouse
Sets the InputProcessor this object uses to handle mouse input.
setText(String) - Method in class squidpony.squidgrid.gui.gdx.AnimatedEntity
 
setUsingNumpadDirections(boolean) - Method in class squidpony.squidgrid.gui.gdx.SquidInput
 
SHAMROCK_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SHOCKING_PINK - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SHRIMP_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SILK_CREPE_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SILVER - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SILVER_GREY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SILVERED_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SIMMERED_SEAWEED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SISKIN_SPROUT_YELLOW - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SKY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SKY_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SLATE_GRAY - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
slide(AnimatedEntity, int, int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
slide(int, int, int, int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
slide(int, int, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
slide(AnimatedEntity, int, int) - Method in class squidpony.squidgrid.gui.gdx.SquidLayers
 
slide(AnimatedEntity, int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Start a movement animation for the object at the grid location x, y and moves it to newX, newY over a number of seconds given by duration (often 0.12f or somewhere around there).
slide(int, int, int, int, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Start a movement animation for the object at the grid location x, y and moves it to newX, newY over a number of seconds given by duration (often 0.12f or somewhere around there).
slide(Coord, Coord) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Starts a movement animation for the object at the given grid location at the default speed.
slide(Coord, Direction) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Starts a movement animation for the object at the given grid location at the default speed for one grid square in the direction provided.
slide(Coord, Coord, float) - Method in class squidpony.squidgrid.gui.gdx.SquidPanel
Starts a sliding movement animation for the object at the given location at the provided speed.
SMALT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
smoothNameLarge - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
SOOTY_BAMBOO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SOOTY_WILLOW_BAMBOO - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SPARROW_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SPRING_BUD - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SPRING_GREEN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
squareName - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
squareNameLarge - Static variable in class squidpony.squidgrid.gui.gdx.DefaultResources
 
SQUID_FITTING - Static variable in class squidpony.squidgrid.gui.gdx.TextCellFactory
The commonly used symbols in roguelike games.
SquidInput - Class in squidpony.squidgrid.gui.gdx
This input processing class can handle mouse and keyboard input, using a squidpony.squidgrid.gui.gdx.SquidMouse for Mouse input and a user implementation of the SquidInput.KeyHandler interface to react to keys represented as chars and the modifiers those keys were pressed with, any of alt, ctrl, and/or shift.
SquidInput() - Constructor for class squidpony.squidgrid.gui.gdx.SquidInput
Constructs a new SquidInput that does not respond to keyboard or mouse input.
SquidInput(SquidMouse) - Constructor for class squidpony.squidgrid.gui.gdx.SquidInput
Constructs a new SquidInput that does not respond to keyboard input, but does take mouse input and passes mouse events along to the given SquidMouse.
SquidInput(SquidInput.KeyHandler) - Constructor for class squidpony.squidgrid.gui.gdx.SquidInput
Constructs a new SquidInput that does not respond to mouse input, but does take keyboard input and sends keyboard events through some processing before calling keyHandler.handle() on keypresses that can sensibly be processed.
SquidInput(SquidInput.KeyHandler, boolean) - Constructor for class squidpony.squidgrid.gui.gdx.SquidInput
Constructs a new SquidInput that does not respond to mouse input, but does take keyboard input and sends keyboard events through some processing before calling keyHandler.handle() on keypresses that can sensibly be processed.
SquidInput(SquidInput.KeyHandler, SquidMouse) - Constructor for class squidpony.squidgrid.gui.gdx.SquidInput
Constructs a new SquidInput that responds to mouse and keyboard input when given a SquidMouse and a SquidInput.KeyHandler implementation.
SquidInput(SquidInput.KeyHandler, SquidMouse, boolean) - Constructor for class squidpony.squidgrid.gui.gdx.SquidInput
Constructs a new SquidInput that responds to mouse and keyboard input when given a SquidMouse and a SquidInput.KeyHandler implementation, and can be put in an initial state where it ignores input until told otherwise via setIgnoreInput(boolean).
SquidInput.KeyHandler - Interface in squidpony.squidgrid.gui.gdx
A single-method interface used to process "typed" characters, special characters produced by unusual keys, and modifiers that can affect them.
SquidKey - Class in squidpony.squidgrid.gui.gdx
This wraps an InputProcessor, storing all key events and allowing them to be processed one at a time using next() or all at once using drain().
SquidKey() - Constructor for class squidpony.squidgrid.gui.gdx.SquidKey
Constructs a SquidKey with no InputProcessor; for this to do anything, setProcessor() must be called.
SquidKey(InputProcessor) - Constructor for class squidpony.squidgrid.gui.gdx.SquidKey
Constructs a SquidKey with the given InputProcessor.
SquidKey(InputProcessor, boolean) - Constructor for class squidpony.squidgrid.gui.gdx.SquidKey
Constructs a SquidKey with the given InputProcessor.
SquidLayers - Class in squidpony.squidgrid.gui.gdx
A helper class to make using multiple SquidPanels easier.
SquidLayers() - Constructor for class squidpony.squidgrid.gui.gdx.SquidLayers
Create a new SquidLayers widget with the default square font, 40 cells wide and high, with a size of 12x12 pixels for each cell.
SquidLayers(int, int) - Constructor for class squidpony.squidgrid.gui.gdx.SquidLayers
Create a new SquidLayers widget with the default square font, the given number of cells for gridWidth and gridHeight, and 12x12 pixels for each cell.
SquidLayers(int, int, int, int) - Constructor for class squidpony.squidgrid.gui.gdx.SquidLayers
Create a new SquidLayers widget with a default font (it will be square if cellWidth and cellHeight are equal, or narrow otherwise), the given number of cells for gridWidth and gridHeight, and the size in pixels for each cell given by cellWidth and cellHeight.
SquidLayers(int, int, int, int, String) - Constructor for class squidpony.squidgrid.gui.gdx.SquidLayers
Create a new SquidLayers widget with the given path to a Font file, the given number of cells for gridWidth and gridHeight, and the size in pixels for each cell given by cellWidth and cellHeight.
SquidMouse - Class in squidpony.squidgrid.gui.gdx
This mouse processor allows for easy conversion to a grid based system.
SquidMouse(float, float, InputProcessor) - Constructor for class squidpony.squidgrid.gui.gdx.SquidMouse
Sets the size of the cell so that all mouse input can be evaluated as relative to the grid.
SquidMouse(float, float, float, float, int, int, InputProcessor) - Constructor for class squidpony.squidgrid.gui.gdx.SquidMouse
Sets the size of the cell so that all mouse input can be evaluated as relative to the grid.
SquidPanel - Class in squidpony.squidgrid.gui.gdx
Displays text and images in a grid pattern.
SquidPanel(int, int) - Constructor for class squidpony.squidgrid.gui.gdx.SquidPanel
Creates a bare-bones panel with all default values for text rendering.
SquidPanel(int, int, int, int) - Constructor for class squidpony.squidgrid.gui.gdx.SquidPanel
Creates a panel with the given grid and cell size.
SquidPanel(int, int, TextCellFactory) - Constructor for class squidpony.squidgrid.gui.gdx.SquidPanel
Builds a panel with the given grid size and all other parameters determined by the factory.
squidpony.squidgrid.gui.gdx - package squidpony.squidgrid.gui.gdx
 
STAINED_RED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
STEAMED_CHESTNUT - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
STEEL_BLUE - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
STOREROOM_BROWN - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
STYLISH_PERSIMMON - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SUMAC - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
SUMAC_DYED - Static variable in class squidpony.squidgrid.gui.gdx.SColor
Color constant
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