| Interface | Description |
|---|---|
| SquidInput.KeyHandler |
A single-method interface used to process "typed" characters, special characters produced by unusual keys, and
modifiers that can affect them.
|
| Class | Description |
|---|---|
| AnimatedEntity |
Created by Tommy Ettinger on 7/22/2015.
|
| DefaultResources |
Default BitmapFonts, a sample image, and a central RNG for use with LibGDX.
|
| GroupCombinedPanel<T> |
An implementation of
ICombinedPanel that extends libGDX's Group. |
| SColor |
Allows for the use of custom colors with custom names.
|
| SColorFactory |
Provides utilities for working with colors as well as caching operations for
color creation.
|
| SquidInput |
This input processing class can handle mouse and keyboard input, using a squidpony.squidgrid.gui.gdx.SquidMouse for
Mouse input and a user implementation of the SquidInput.KeyHandler interface to react to keys represented as chars
and the modifiers those keys were pressed with, any of alt, ctrl, and/or shift.
|
| SquidKey |
This wraps an InputProcessor, storing all key events and allowing them to be processed one at a time using next() or
all at once using drain().
|
| SquidLayers |
A helper class to make using multiple SquidPanels easier.
|
| SquidMouse |
This mouse processor allows for easy conversion to a grid based system.
|
| SquidPanel |
Displays text and images in a grid pattern.
|
| TextCellFactory |
Class for creating text blocks.
|
Copyright © 2012–2015. All rights reserved.