public class SwitchCondition extends Condition
| 构造器和说明 |
|---|
SwitchCondition() |
| 限定符和类型 | 方法和说明 |
|---|---|
void |
addTargetItem(Executable executable) |
void |
executeCondition(Integer slotIndex) |
ConditionTypeEnum |
getConditionType() |
Executable |
getDefaultExecutor() |
Node |
getSwitchNode() |
List<Executable> |
getTargetList() |
void |
setDefaultExecutor(Executable defaultExecutor) |
void |
setSwitchNode(Node switchNode) |
addExecutable, addExecutable, execute, getAllNodeInCondition, getCurrChainId, getCurrChainName, getExecutableGroup, getExecutableList, getExecutableList, getExecutableOne, getExecuteType, getId, getTag, setCurrChainId, setExecutableList, setId, setTagclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetExecuteName, getItemResultMetaValue, isAccess, setCurrChainNamepublic void executeCondition(Integer slotIndex) throws Exception
executeCondition 在类中 ConditionExceptionpublic ConditionTypeEnum getConditionType()
getConditionType 在类中 Conditionpublic void addTargetItem(Executable executable)
public List<Executable> getTargetList()
public void setSwitchNode(Node switchNode)
public Node getSwitchNode()
public Executable getDefaultExecutor()
public void setDefaultExecutor(Executable defaultExecutor)
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