min

fun min(x: Half, y: Half): Half(source)

Returns the smaller of two half-precision float values (the value closest to negative infinity). Special values are handled in the following ways:

Return

The smaller of the two specified half-precision values

Parameters

x

The first half-precision value

y

The second half-precision value


inline fun min(v: Float2): Float(source)
inline fun min(a: Float2, b: Float2): Float2(source)
inline fun min(v: Float3): Float(source)
inline fun min(a: Float3, b: Float3): Float3(source)
inline fun min(v: Float4): Float(source)
inline fun min(a: Float4, b: Float4): Float4(source)
inline fun min(v: Half2): Half(source)
inline fun min(a: Half2, b: Half2): Half2(source)
inline fun min(v: Half3): Half(source)
inline fun min(a: Half3, b: Half3): Half3(source)
inline fun min(v: Half4): Half(source)
inline fun min(a: Half4, b: Half4): Half4(source)