public class Mona extends Problem implements SimpleProblemForm
| Modifier and Type | Field and Description |
|---|---|
File |
in |
int |
numVertices |
File |
out |
static String |
P_IN |
static String |
P_OUT |
static String |
P_VERTICES |
Picture |
pic |
| Constructor and Description |
|---|
Mona() |
| Modifier and Type | Method and Description |
|---|---|
Object |
clone()
Creates a new individual cloned from a prototype,
and suitable to begin use in its own evolutionary
context.
|
void |
describe(EvolutionState state,
Individual ind,
int threadnum,
int subpopulation,
int log)
Part of SimpleProblemForm.
|
void |
evaluate(EvolutionState state,
Individual ind,
int subpopulation,
int threadnum)
Evaluates the individual in ind, if necessary (perhaps
not evaluating them if their evaluated flags are true),
and sets their fitness appropriately.
|
void |
finishEvaluating(EvolutionState state,
int threadnum)
Will be called by the Evaluator after prepareToEvaluate(...) is called
and then a series of individuals are evaluated.
|
void |
setup(EvolutionState state,
Parameter base)
Sets up the object by reading it from the parameters stored
in state, built off of the parameter base base.
|
canEvaluate, closeContacts, defaultBase, describe, initializeContacts, prepareToEvaluate, reinitializeContactspublic static final String P_IN
public static final String P_OUT
public static final String P_VERTICES
public Picture pic
public File in
public File out
public int numVertices
public Object clone()
PrototypeTypically this should be a full "deep" clone. However, you may share certain elements with other objects rather than clone hem, depending on the situation:
Implementations.
public Object clone()
{
try
{
return super.clone();
}
catch ((CloneNotSupportedException e)
{ throw new InternalError(); } // never happens
}
public Object clone()
{
try
{
MyObject myobj = (MyObject) (super.clone());
// put your deep-cloning code here...
}
catch ((CloneNotSupportedException e)
{ throw new InternalError(); } // never happens
return myobj;
}
public Object clone()
{
MyObject myobj = (MyObject) (super.clone());
// put your deep-cloning code here...
return myobj;
}
public void setup(EvolutionState state, Parameter base)
PrototypeFor prototypes, setup(...) is typically called once for the prototype instance; cloned instances do not receive the setup(...) call. setup(...) may be called more than once; the only guarantee is that it will get called at least once on an instance or some "parent" object from which it was ultimately cloned.
public void evaluate(EvolutionState state, Individual ind, int subpopulation, int threadnum)
SimpleProblemFormevaluate in interface SimpleProblemFormpublic void finishEvaluating(EvolutionState state, int threadnum)
ProblemfinishEvaluating in class Problempublic void describe(EvolutionState state, Individual ind, int threadnum, int subpopulation, int log)
Problemdescribe in interface SimpleProblemFormdescribe in class ProblemCopyright © 2014 Evolutionary Computation Laboratory at George Mason University. All rights reserved.