public class MutateSwapPipeline extends GPBreedingPipeline
MutateSwapPipeline picks a random tree, then picks randomly from all the swappable nodes in the tree, and swaps two of its subtrees. If its chosen tree has no swappable nodes, it repeats the choose-tree process. If after tries times it has failed to find a tree with swappable nodes, it gives up and simply copies the individual.
"Swapping" means to take a node n, and choose two children nodes of n, x and y, such that x's return type is swap-compatible with y's slot, and y's return type is swap-compatible with x's slot. The subtrees rooted at x and y are swapped.
A "Swappable" node means a node which is capable of swapping given the existing function set. In general to swap a node foo, it must have at least two children whose return types are type-compatible with each other's slots in foo.
This method is very expensive in searching nodes for "swappability". However, if the number of types is 1 (the GP run is typeless) then the type-constraint-checking code is bypassed and the method runs a little faster.
Typical Number of Individuals Produced Per produce(...) call
...as many as the source produces
Number of Sources
1
Parameters
| base.tries int >= 1 |
(number of times to try finding valid pairs of nodes) |
| base.tree.0 0 < int < (num trees in individuals), if exists |
(tree chosen for mutation; if parameter doesn't exist, tree is picked at random) |
Default Base
gp.breed.mutate-swap
| Modifier and Type | Field and Description |
|---|---|
static int |
NUM_SOURCES |
(package private) int |
numTries
The number of times the pipeline tries to build a valid mutated
tree before it gives up and just passes on the original
|
static String |
P_MUTATESWAP |
static String |
P_NUM_TRIES |
private GPNode |
swappableNode |
(package private) int |
tree
Is our tree fixed? If not, this is -1
|
P_NODESELECTOR, P_TREE, TREE_UNFIXEDDYNAMIC_SOURCES, likelihood, mybase, P_LIKELIHOOD, P_NUMSOURCES, P_SOURCE, sources, V_SAMENO_PROBABILITY, P_PROB, probability| Constructor and Description |
|---|
MutateSwapPipeline() |
| Modifier and Type | Method and Description |
|---|---|
private void |
_swapSomething(GPNode node,
EvolutionState state,
int thread) |
private void |
_swapSomethingTypeless(GPNode node,
EvolutionState state,
int thread) |
Parameter |
defaultBase()
Returns the default base for this prototype.
|
int |
numSources()
Returns the number of sources to this pipeline.
|
private int |
numSwappableNodes(GPInitializer initializer,
GPNode root,
int soFar) |
private int |
pickSwappableNode(GPInitializer initializer,
GPNode root,
int num) |
int |
produce(int min,
int max,
int start,
int subpopulation,
Individual[] inds,
EvolutionState state,
int thread)
Produces n individuals from the given subpopulation
and puts them into inds[start...start+n-1],
where n = Min(Max(q,min),max), where q is the "typical" number of
individuals the BreedingSource produces in one shot, and returns
n.
|
void |
setup(EvolutionState state,
Parameter base)
Sets up the BreedingPipeline.
|
private boolean |
swappable(GPInitializer initializer,
GPNode node)
This very expensive method (for types)
might be improved in various ways I guess.
|
private void |
swapSomething(GPNode node,
EvolutionState state,
int thread) |
producesclone, finishProducing, individualReplaced, maxChildProduction, minChildProduction, preparePipeline, prepareToProduce, reproduce, sourcesAreProperForm, typicalIndsProducedgetProbability, pickRandom, setProbability, setupProbabilitiespublic static final String P_MUTATESWAP
public static final String P_NUM_TRIES
public static final int NUM_SOURCES
int numTries
int tree
private GPNode swappableNode
public Parameter defaultBase()
Prototypepublic int numSources()
BreedingPipelinenumSources in class BreedingPipelinepublic void setup(EvolutionState state, Parameter base)
BreedingSourceThe most common modification is to normalize it with some other set of probabilities, then set all of them up in increasing summation; this allows the use of the fast static BreedingSource-picking utility method, BreedingSource.pickRandom(...). In order to use this method, for example, if four breeding source probabilities are {0.3, 0.2, 0.1, 0.4}, then they should get normalized and summed by the outside owners as: {0.3, 0.5, 0.6, 1.0}.
setup in interface Prototypesetup in interface Setupsetup in class BreedingPipelinePrototype.setup(EvolutionState,Parameter)private boolean swappable(GPInitializer initializer, GPNode node)
private void swapSomething(GPNode node, EvolutionState state, int thread)
private void _swapSomethingTypeless(GPNode node, EvolutionState state, int thread)
private void _swapSomething(GPNode node, EvolutionState state, int thread)
private int numSwappableNodes(GPInitializer initializer, GPNode root, int soFar)
private int pickSwappableNode(GPInitializer initializer, GPNode root, int num)
public int produce(int min,
int max,
int start,
int subpopulation,
Individual[] inds,
EvolutionState state,
int thread)
BreedingSourceproduce in class BreedingSourceCopyright © 2014 Evolutionary Computation Laboratory at George Mason University. All rights reserved.