HALF_UP

Rounding mode to round towards "nearest neighbor" unless both neighbors are equidistant, in which case round up. Behaves as for RoundingMode.UP if the discarded fraction is 0.5; otherwise, behaves as for RoundingMode.DOWN. Note that this is the rounding mode commonly taught at school.

Example:

* * * * * * * * * * *
Rounding mode HALF_UP Examples
Input Number Input rounded to one digit

with `HALF_UP` rounding
5.5 6
2.5 3
1.6 2
1.1 1
1.0 1
-1.0 -1
-1.1 -1
-1.6 -2
-2.5 -3
-5.5 -6
*

Properties

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val value: Int