startFromBlocking

fun StateMachine.startFromBlocking(state: IState, argument: Any? = null)
fun StateMachine.startFromBlocking(state1: IState, state2: IState, vararg states: IState, argument: Any? = null)
fun StateMachine.startFromBlocking(states: Set<IState>, argument: Any? = null)
fun StateMachine.startFromBlocking(stateName: String, argument: Any? = null)
fun <D : Any> StateMachine.startFromBlocking(state: DataState<D>, data: D, argument: Any? = null)