Uses of Class
io.github.palexdev.materialfx.dialogs.MFXStageDialogBuilder
Packages that use MFXStageDialogBuilder
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Uses of MFXStageDialogBuilder in io.github.palexdev.materialfx.dialogs
Methods in io.github.palexdev.materialfx.dialogs that return MFXStageDialogBuilderModifier and TypeMethodDescription<T extends Event>
MFXStageDialogBuilderMFXStageDialogBuilder.addEventFilter(EventType<T> eventType, EventHandler<? super T> eventFilter) Delegate forWindow.addEventFilter(EventType, EventHandler).<T extends Event>
MFXStageDialogBuilderMFXStageDialogBuilder.addEventHandler(EventType<T> eventType, EventHandler<? super T> eventHandler) Delegate forWindow.addEventHandler(EventType, EventHandler).static MFXStageDialogBuilderMFXStageDialogBuilder.build()Uses the no-arg constructor, starts from a newMFXStageDialog.static MFXStageDialogBuilderMFXStageDialogBuilder.build(MFXStageDialog stageDialog) Uses theMFXStageDialogBuilder(MFXStageDialog)constructor, starts from the given dialog.MFXStageDialogBuilder.initModality(Modality modality) Sets the dialog's modality.Sets the dialog's owner window.<T extends Event>
MFXStageDialogBuilderMFXStageDialogBuilder.removeEventFilter(EventType<T> eventType, EventHandler<? super T> eventFilter) Delegate forWindow.removeEventFilter(EventType, EventHandler).<T extends Event>
MFXStageDialogBuilderMFXStageDialogBuilder.removeEventHandler(EventType<T> eventType, EventHandler<? super T> eventHandler) Delegate forWindow.removeEventHandler(EventType, EventHandler).MFXStageDialogBuilder.setAlwaysOnTop(boolean alwaysOnTop) Sets whether the dialog should stay always on top.MFXStageDialogBuilder.setCenterInOwnerNode(boolean centerInOwnerNode) Sets whether the dialog should be centered on the owner node when shown.MFXStageDialogBuilder.setContent(AbstractMFXDialog content) Sets the dialog's content.MFXStageDialogBuilder.setDraggable(boolean draggable) Sets whether the dialog is draggable.MFXStageDialogBuilder.setOnCloseRequest(EventHandler<WindowEvent> handler) Sets tha action to perform on a close request.MFXStageDialogBuilder.setOnHidden(EventHandler<WindowEvent> handler) Sets tha action to perform on hidden.MFXStageDialogBuilder.setOnHiding(EventHandler<WindowEvent> handler) Sets tha action to perform on hiding.MFXStageDialogBuilder.setOnShowing(EventHandler<WindowEvent> handler) Sets tha action to perform on showing.MFXStageDialogBuilder.setOnShown(EventHandler<WindowEvent> handler) Sets tha action to perform on shown.MFXStageDialogBuilder.setOverlayClose(boolean overlayClose) Sets whether to close the dialog when pressing on its owner node.MFXStageDialogBuilder.setOwnerNode(Pane ownerNode) Sets the dialog's owner node.MFXStageDialogBuilder.setScrimOwner(boolean scrimOwner) Sets whether to scrim the dialog's owner node on showing.MFXStageDialogBuilder.setScrimPriority(ScrimPriority scrimPriority) Sets the enum constant used to specify how to apply the scrim effect.MFXStageDialogBuilder.setScrimStrength(double scrimStrength) Sets the scrim effect strength(opacity).Sets the dialog's title.MFXGenericDialogBuilder.toStageDialogBuilder()Uses the built dialog as a content for aMFXStageDialog, passes toMFXStageDialogBuilderto customize it.