| Package | Description |
|---|---|
| io.grpc.benchmarks.proto |
| Modifier and Type | Method and Description |
|---|---|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addAllClientStats(Iterable<? extends Stats.ClientStats> values)
Client stats for each client
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addAllClientSuccess(Iterable<? extends Boolean> values)
Information on success or failure of each worker
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addAllRequestResults(Iterable<? extends Stats.RequestResultCount> values)
Number of failed requests (one row per status code seen)
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addAllServerCores(Iterable<? extends Integer> values)
Number of cores available to each server
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addAllServerStats(Iterable<? extends Stats.ServerStats> values)
Server stats for each server
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addAllServerSuccess(Iterable<? extends Boolean> values)
repeated bool server_success = 8; |
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addClientStats(int index,
Stats.ClientStats.Builder builderForValue)
Client stats for each client
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addClientStats(int index,
Stats.ClientStats value)
Client stats for each client
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addClientStats(Stats.ClientStats.Builder builderForValue)
Client stats for each client
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addClientStats(Stats.ClientStats value)
Client stats for each client
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addClientSuccess(boolean value)
Information on success or failure of each worker
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field,
Object value) |
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addRequestResults(int index,
Stats.RequestResultCount.Builder builderForValue)
Number of failed requests (one row per status code seen)
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addRequestResults(int index,
Stats.RequestResultCount value)
Number of failed requests (one row per status code seen)
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addRequestResults(Stats.RequestResultCount.Builder builderForValue)
Number of failed requests (one row per status code seen)
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addRequestResults(Stats.RequestResultCount value)
Number of failed requests (one row per status code seen)
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addServerCores(int value)
Number of cores available to each server
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addServerStats(int index,
Stats.ServerStats.Builder builderForValue)
Server stats for each server
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addServerStats(int index,
Stats.ServerStats value)
Server stats for each server
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addServerStats(Stats.ServerStats.Builder builderForValue)
Server stats for each server
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addServerStats(Stats.ServerStats value)
Server stats for each server
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.addServerSuccess(boolean value)
repeated bool server_success = 8; |
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.clear() |
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.clearClientStats()
Client stats for each client
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.clearClientSuccess()
Information on success or failure of each worker
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.clearField(com.google.protobuf.Descriptors.FieldDescriptor field) |
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.clearLatencies()
Histograms from all clients merged into one histogram.
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof) |
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.clearRequestResults()
Number of failed requests (one row per status code seen)
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.clearScenario()
Inputs used to run the scenario.
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.clearServerCores()
Number of cores available to each server
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.clearServerStats()
Server stats for each server
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.clearServerSuccess()
repeated bool server_success = 8; |
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.clearSummary()
An after-the-fact computed summary
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.clone() |
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.mergeFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.mergeFrom(Control.ScenarioResult other) |
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.mergeFrom(com.google.protobuf.Message other) |
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.mergeLatencies(Stats.HistogramData value)
Histograms from all clients merged into one histogram.
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.mergeScenario(Control.Scenario value)
Inputs used to run the scenario.
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.mergeSummary(Control.ScenarioResultSummary value)
An after-the-fact computed summary
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) |
static Control.ScenarioResult.Builder |
Control.ScenarioResult.newBuilder() |
static Control.ScenarioResult.Builder |
Control.ScenarioResult.newBuilder(Control.ScenarioResult prototype) |
Control.ScenarioResult.Builder |
Control.ScenarioResult.newBuilderForType() |
protected Control.ScenarioResult.Builder |
Control.ScenarioResult.newBuilderForType(com.google.protobuf.GeneratedMessageV3.BuilderParent parent) |
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.removeClientStats(int index)
Client stats for each client
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.removeRequestResults(int index)
Number of failed requests (one row per status code seen)
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.removeServerStats(int index)
Server stats for each server
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.setClientStats(int index,
Stats.ClientStats.Builder builderForValue)
Client stats for each client
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.setClientStats(int index,
Stats.ClientStats value)
Client stats for each client
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.setClientSuccess(int index,
boolean value)
Information on success or failure of each worker
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.setField(com.google.protobuf.Descriptors.FieldDescriptor field,
Object value) |
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.setLatencies(Stats.HistogramData.Builder builderForValue)
Histograms from all clients merged into one histogram.
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.setLatencies(Stats.HistogramData value)
Histograms from all clients merged into one histogram.
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field,
int index,
Object value) |
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.setRequestResults(int index,
Stats.RequestResultCount.Builder builderForValue)
Number of failed requests (one row per status code seen)
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.setRequestResults(int index,
Stats.RequestResultCount value)
Number of failed requests (one row per status code seen)
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.setScenario(Control.Scenario.Builder builderForValue)
Inputs used to run the scenario.
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.setScenario(Control.Scenario value)
Inputs used to run the scenario.
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.setServerCores(int index,
int value)
Number of cores available to each server
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.setServerStats(int index,
Stats.ServerStats.Builder builderForValue)
Server stats for each server
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.setServerStats(int index,
Stats.ServerStats value)
Server stats for each server
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.setServerSuccess(int index,
boolean value)
repeated bool server_success = 8; |
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.setSummary(Control.ScenarioResultSummary.Builder builderForValue)
An after-the-fact computed summary
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.setSummary(Control.ScenarioResultSummary value)
An after-the-fact computed summary
|
Control.ScenarioResult.Builder |
Control.ScenarioResult.Builder.setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) |
Control.ScenarioResult.Builder |
Control.ScenarioResult.toBuilder() |