Class Control.Scenario.Builder

  • All Implemented Interfaces:
    com.google.protobuf.Message.Builder, com.google.protobuf.MessageLite.Builder, com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder, Control.ScenarioOrBuilder, java.lang.Cloneable
    Enclosing class:
    Control.Scenario

    public static final class Control.Scenario.Builder
    extends com.google.protobuf.GeneratedMessageV3.Builder<Control.Scenario.Builder>
    implements Control.ScenarioOrBuilder
     A single performance scenario: input to qps_json_driver
     
    Protobuf type grpc.testing.Scenario
    • Method Detail

      • getDescriptor

        public static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
      • internalGetFieldAccessorTable

        protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
        Specified by:
        internalGetFieldAccessorTable in class com.google.protobuf.GeneratedMessageV3.Builder<Control.Scenario.Builder>
      • clear

        public Control.Scenario.Builder clear()
        Specified by:
        clear in interface com.google.protobuf.Message.Builder
        Specified by:
        clear in interface com.google.protobuf.MessageLite.Builder
        Overrides:
        clear in class com.google.protobuf.GeneratedMessageV3.Builder<Control.Scenario.Builder>
      • getDescriptorForType

        public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
        Specified by:
        getDescriptorForType in interface com.google.protobuf.Message.Builder
        Specified by:
        getDescriptorForType in interface com.google.protobuf.MessageOrBuilder
        Overrides:
        getDescriptorForType in class com.google.protobuf.GeneratedMessageV3.Builder<Control.Scenario.Builder>
      • getDefaultInstanceForType

        public Control.Scenario getDefaultInstanceForType()
        Specified by:
        getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuilder
        Specified by:
        getDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilder
      • build

        public Control.Scenario build()
        Specified by:
        build in interface com.google.protobuf.Message.Builder
        Specified by:
        build in interface com.google.protobuf.MessageLite.Builder
      • buildPartial

        public Control.Scenario buildPartial()
        Specified by:
        buildPartial in interface com.google.protobuf.Message.Builder
        Specified by:
        buildPartial in interface com.google.protobuf.MessageLite.Builder
      • clone

        public Control.Scenario.Builder clone()
        Specified by:
        clone in interface com.google.protobuf.Message.Builder
        Specified by:
        clone in interface com.google.protobuf.MessageLite.Builder
        Overrides:
        clone in class com.google.protobuf.GeneratedMessageV3.Builder<Control.Scenario.Builder>
      • setField

        public Control.Scenario.Builder setField​(com.google.protobuf.Descriptors.FieldDescriptor field,
                                                 java.lang.Object value)
        Specified by:
        setField in interface com.google.protobuf.Message.Builder
        Overrides:
        setField in class com.google.protobuf.GeneratedMessageV3.Builder<Control.Scenario.Builder>
      • clearField

        public Control.Scenario.Builder clearField​(com.google.protobuf.Descriptors.FieldDescriptor field)
        Specified by:
        clearField in interface com.google.protobuf.Message.Builder
        Overrides:
        clearField in class com.google.protobuf.GeneratedMessageV3.Builder<Control.Scenario.Builder>
      • clearOneof

        public Control.Scenario.Builder clearOneof​(com.google.protobuf.Descriptors.OneofDescriptor oneof)
        Specified by:
        clearOneof in interface com.google.protobuf.Message.Builder
        Overrides:
        clearOneof in class com.google.protobuf.GeneratedMessageV3.Builder<Control.Scenario.Builder>
      • setRepeatedField

        public Control.Scenario.Builder setRepeatedField​(com.google.protobuf.Descriptors.FieldDescriptor field,
                                                         int index,
                                                         java.lang.Object value)
        Specified by:
        setRepeatedField in interface com.google.protobuf.Message.Builder
        Overrides:
        setRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<Control.Scenario.Builder>
      • addRepeatedField

        public Control.Scenario.Builder addRepeatedField​(com.google.protobuf.Descriptors.FieldDescriptor field,
                                                         java.lang.Object value)
        Specified by:
        addRepeatedField in interface com.google.protobuf.Message.Builder
        Overrides:
        addRepeatedField in class com.google.protobuf.GeneratedMessageV3.Builder<Control.Scenario.Builder>
      • mergeFrom

        public Control.Scenario.Builder mergeFrom​(com.google.protobuf.Message other)
        Specified by:
        mergeFrom in interface com.google.protobuf.Message.Builder
        Overrides:
        mergeFrom in class com.google.protobuf.AbstractMessage.Builder<Control.Scenario.Builder>
      • isInitialized

        public final boolean isInitialized()
        Specified by:
        isInitialized in interface com.google.protobuf.MessageLiteOrBuilder
        Overrides:
        isInitialized in class com.google.protobuf.GeneratedMessageV3.Builder<Control.Scenario.Builder>
      • mergeFrom

        public Control.Scenario.Builder mergeFrom​(com.google.protobuf.CodedInputStream input,
                                                  com.google.protobuf.ExtensionRegistryLite extensionRegistry)
                                           throws java.io.IOException
        Specified by:
        mergeFrom in interface com.google.protobuf.Message.Builder
        Specified by:
        mergeFrom in interface com.google.protobuf.MessageLite.Builder
        Overrides:
        mergeFrom in class com.google.protobuf.AbstractMessage.Builder<Control.Scenario.Builder>
        Throws:
        java.io.IOException
      • getName

        public java.lang.String getName()
         Human readable name for this scenario
         
        string name = 1;
        Specified by:
        getName in interface Control.ScenarioOrBuilder
        Returns:
        The name.
      • getNameBytes

        public com.google.protobuf.ByteString getNameBytes()
         Human readable name for this scenario
         
        string name = 1;
        Specified by:
        getNameBytes in interface Control.ScenarioOrBuilder
        Returns:
        The bytes for name.
      • setName

        public Control.Scenario.Builder setName​(java.lang.String value)
         Human readable name for this scenario
         
        string name = 1;
        Parameters:
        value - The name to set.
        Returns:
        This builder for chaining.
      • clearName

        public Control.Scenario.Builder clearName()
         Human readable name for this scenario
         
        string name = 1;
        Returns:
        This builder for chaining.
      • setNameBytes

        public Control.Scenario.Builder setNameBytes​(com.google.protobuf.ByteString value)
         Human readable name for this scenario
         
        string name = 1;
        Parameters:
        value - The bytes for name to set.
        Returns:
        This builder for chaining.
      • hasClientConfig

        public boolean hasClientConfig()
         Client configuration
         
        .grpc.testing.ClientConfig client_config = 2;
        Specified by:
        hasClientConfig in interface Control.ScenarioOrBuilder
        Returns:
        Whether the clientConfig field is set.
      • clearClientConfig

        public Control.Scenario.Builder clearClientConfig()
         Client configuration
         
        .grpc.testing.ClientConfig client_config = 2;
      • getClientConfigBuilder

        public Control.ClientConfig.Builder getClientConfigBuilder()
         Client configuration
         
        .grpc.testing.ClientConfig client_config = 2;
      • getNumClients

        public int getNumClients()
         Number of clients to start for the test
         
        int32 num_clients = 3;
        Specified by:
        getNumClients in interface Control.ScenarioOrBuilder
        Returns:
        The numClients.
      • setNumClients

        public Control.Scenario.Builder setNumClients​(int value)
         Number of clients to start for the test
         
        int32 num_clients = 3;
        Parameters:
        value - The numClients to set.
        Returns:
        This builder for chaining.
      • clearNumClients

        public Control.Scenario.Builder clearNumClients()
         Number of clients to start for the test
         
        int32 num_clients = 3;
        Returns:
        This builder for chaining.
      • hasServerConfig

        public boolean hasServerConfig()
         Server configuration
         
        .grpc.testing.ServerConfig server_config = 4;
        Specified by:
        hasServerConfig in interface Control.ScenarioOrBuilder
        Returns:
        Whether the serverConfig field is set.
      • clearServerConfig

        public Control.Scenario.Builder clearServerConfig()
         Server configuration
         
        .grpc.testing.ServerConfig server_config = 4;
      • getServerConfigBuilder

        public Control.ServerConfig.Builder getServerConfigBuilder()
         Server configuration
         
        .grpc.testing.ServerConfig server_config = 4;
      • getNumServers

        public int getNumServers()
         Number of servers to start for the test
         
        int32 num_servers = 5;
        Specified by:
        getNumServers in interface Control.ScenarioOrBuilder
        Returns:
        The numServers.
      • setNumServers

        public Control.Scenario.Builder setNumServers​(int value)
         Number of servers to start for the test
         
        int32 num_servers = 5;
        Parameters:
        value - The numServers to set.
        Returns:
        This builder for chaining.
      • clearNumServers

        public Control.Scenario.Builder clearNumServers()
         Number of servers to start for the test
         
        int32 num_servers = 5;
        Returns:
        This builder for chaining.
      • setWarmupSeconds

        public Control.Scenario.Builder setWarmupSeconds​(int value)
         Warmup period, in seconds
         
        int32 warmup_seconds = 6;
        Parameters:
        value - The warmupSeconds to set.
        Returns:
        This builder for chaining.
      • clearWarmupSeconds

        public Control.Scenario.Builder clearWarmupSeconds()
         Warmup period, in seconds
         
        int32 warmup_seconds = 6;
        Returns:
        This builder for chaining.
      • setBenchmarkSeconds

        public Control.Scenario.Builder setBenchmarkSeconds​(int value)
         Benchmark time, in seconds
         
        int32 benchmark_seconds = 7;
        Parameters:
        value - The benchmarkSeconds to set.
        Returns:
        This builder for chaining.
      • clearBenchmarkSeconds

        public Control.Scenario.Builder clearBenchmarkSeconds()
         Benchmark time, in seconds
         
        int32 benchmark_seconds = 7;
        Returns:
        This builder for chaining.
      • getSpawnLocalWorkerCount

        public int getSpawnLocalWorkerCount()
         Number of workers to spawn locally (usually zero)
         
        int32 spawn_local_worker_count = 8;
        Specified by:
        getSpawnLocalWorkerCount in interface Control.ScenarioOrBuilder
        Returns:
        The spawnLocalWorkerCount.
      • setSpawnLocalWorkerCount

        public Control.Scenario.Builder setSpawnLocalWorkerCount​(int value)
         Number of workers to spawn locally (usually zero)
         
        int32 spawn_local_worker_count = 8;
        Parameters:
        value - The spawnLocalWorkerCount to set.
        Returns:
        This builder for chaining.
      • clearSpawnLocalWorkerCount

        public Control.Scenario.Builder clearSpawnLocalWorkerCount()
         Number of workers to spawn locally (usually zero)
         
        int32 spawn_local_worker_count = 8;
        Returns:
        This builder for chaining.
      • setUnknownFields

        public final Control.Scenario.Builder setUnknownFields​(com.google.protobuf.UnknownFieldSet unknownFields)
        Specified by:
        setUnknownFields in interface com.google.protobuf.Message.Builder
        Overrides:
        setUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<Control.Scenario.Builder>
      • mergeUnknownFields

        public final Control.Scenario.Builder mergeUnknownFields​(com.google.protobuf.UnknownFieldSet unknownFields)
        Specified by:
        mergeUnknownFields in interface com.google.protobuf.Message.Builder
        Overrides:
        mergeUnknownFields in class com.google.protobuf.GeneratedMessageV3.Builder<Control.Scenario.Builder>