shouldBeClosed |
Asserts that this Channel is closed fun <T> Channel<T>.shouldBeClosed(): Unit |
shouldBeEmpty |
Asserts that this Channel is empty fun <T> Channel<T>.shouldBeEmpty(): Unit |
shouldBeOpen |
Asserts that this Channel is open fun <T> Channel<T>.shouldBeOpen(): Unit |
shouldHaveSize |
Asserts that this Channel should receive n elements, then close fun <T> Channel<T>.shouldHaveSize(n: Int): Unit |
shouldReceiveAtLeast |
Asserts that this Channel should receive at least n elements fun <T> Channel<T>.shouldReceiveAtLeast(n: Int): Unit |
shouldReceiveAtMost |
Asserts that this Channel should receive at most n elements, then close fun <T> Channel<T>.shouldReceiveAtMost(n: Int): Unit |
shouldReceiveNoElementsWithin |
Asserts that this Channel should not receive within duration fun <T> Channel<T>.shouldReceiveNoElementsWithin(duration: Duration): Unit |
shouldReceiveWithin |
Asserts that this Channel should receive within duration fun <T> Channel<T>.shouldReceiveWithin(duration: Duration): Unit |