Interface ResourceGroupConfigOrBuilder

  • All Superinterfaces:
    com.google.protobuf.MessageLiteOrBuilder, com.google.protobuf.MessageOrBuilder
    All Known Implementing Classes:
    ResourceGroupConfig, ResourceGroupConfig.Builder

    public interface ResourceGroupConfigOrBuilder
    extends com.google.protobuf.MessageOrBuilder
    • Method Detail

      • hasRequests

        boolean hasRequests()
         requests node num in resource group, if node num is less than requests.nodeNum, it will be transfer from other resource group.
         
        .milvus.proto.rg.ResourceGroupLimit requests = 1;
        Returns:
        Whether the requests field is set.
      • getRequests

        ResourceGroupLimit getRequests()
         requests node num in resource group, if node num is less than requests.nodeNum, it will be transfer from other resource group.
         
        .milvus.proto.rg.ResourceGroupLimit requests = 1;
        Returns:
        The requests.
      • getRequestsOrBuilder

        ResourceGroupLimitOrBuilder getRequestsOrBuilder()
         requests node num in resource group, if node num is less than requests.nodeNum, it will be transfer from other resource group.
         
        .milvus.proto.rg.ResourceGroupLimit requests = 1;
      • hasLimits

        boolean hasLimits()
         limited node num in resource group, if node num is more than limits.nodeNum, it will be transfer to other resource group.
         
        .milvus.proto.rg.ResourceGroupLimit limits = 2;
        Returns:
        Whether the limits field is set.
      • getLimits

        ResourceGroupLimit getLimits()
         limited node num in resource group, if node num is more than limits.nodeNum, it will be transfer to other resource group.
         
        .milvus.proto.rg.ResourceGroupLimit limits = 2;
        Returns:
        The limits.
      • getLimitsOrBuilder

        ResourceGroupLimitOrBuilder getLimitsOrBuilder()
         limited node num in resource group, if node num is more than limits.nodeNum, it will be transfer to other resource group.
         
        .milvus.proto.rg.ResourceGroupLimit limits = 2;
      • getTransferFromList

        List<ResourceGroupTransfer> getTransferFromList()
         missing node should be transfer from given resource group at high priority in repeated list.
         
        repeated .milvus.proto.rg.ResourceGroupTransfer transfer_from = 3;
      • getTransferFrom

        ResourceGroupTransfer getTransferFrom​(int index)
         missing node should be transfer from given resource group at high priority in repeated list.
         
        repeated .milvus.proto.rg.ResourceGroupTransfer transfer_from = 3;
      • getTransferFromCount

        int getTransferFromCount()
         missing node should be transfer from given resource group at high priority in repeated list.
         
        repeated .milvus.proto.rg.ResourceGroupTransfer transfer_from = 3;
      • getTransferFromOrBuilderList

        List<? extends ResourceGroupTransferOrBuilder> getTransferFromOrBuilderList()
         missing node should be transfer from given resource group at high priority in repeated list.
         
        repeated .milvus.proto.rg.ResourceGroupTransfer transfer_from = 3;
      • getTransferFromOrBuilder

        ResourceGroupTransferOrBuilder getTransferFromOrBuilder​(int index)
         missing node should be transfer from given resource group at high priority in repeated list.
         
        repeated .milvus.proto.rg.ResourceGroupTransfer transfer_from = 3;
      • getTransferToList

        List<ResourceGroupTransfer> getTransferToList()
         redundant node should be transfer to given resource group at high priority in repeated list.
         
        repeated .milvus.proto.rg.ResourceGroupTransfer transfer_to = 4;
      • getTransferTo

        ResourceGroupTransfer getTransferTo​(int index)
         redundant node should be transfer to given resource group at high priority in repeated list.
         
        repeated .milvus.proto.rg.ResourceGroupTransfer transfer_to = 4;
      • getTransferToCount

        int getTransferToCount()
         redundant node should be transfer to given resource group at high priority in repeated list.
         
        repeated .milvus.proto.rg.ResourceGroupTransfer transfer_to = 4;
      • getTransferToOrBuilderList

        List<? extends ResourceGroupTransferOrBuilder> getTransferToOrBuilderList()
         redundant node should be transfer to given resource group at high priority in repeated list.
         
        repeated .milvus.proto.rg.ResourceGroupTransfer transfer_to = 4;
      • getTransferToOrBuilder

        ResourceGroupTransferOrBuilder getTransferToOrBuilder​(int index)
         redundant node should be transfer to given resource group at high priority in repeated list.
         
        repeated .milvus.proto.rg.ResourceGroupTransfer transfer_to = 4;