Behavior
The Behavior strategy is for building multicast observables that
emit the most recently emitted item by the source before the
source starts being mirrored.
The Behavior strategy is for building multicast observables that
emit the most recently emitted item by the source before the
source starts being mirrored.
Corresponds to [[Pipe.behavior]].
trait Product
trait Equals
class MulticastStrategy[A]
trait Serializable
class Object
trait Matchable
class Any