ReplayLimited
The ReplayLimited strategy is for building multicast
observables that repeat the generated items by the source, but limited by the
maximum size of the underlying buffer.
When maximum size is reached, the underlying buffer starts dropping
older events. Note that the size of the resulting buffer is not necessarily
the given capacity, as the implementation may choose to increase it for optimisation
purposes.
Corresponds to [[Pipe.replayLimited[A](capacity:Int,initial* Pipe.replayLimited]].
trait Product
trait Equals
class MulticastStrategy[A]
trait Serializable
class Object
trait Matchable
class Any