| 接口 | 说明 |
|---|---|
| ChoiceState |
Choice State, We can choose only one choice
|
| ChoiceState.Choice |
Choice
|
| CompensateSubStateMachineState |
Compensate SubStateMachine State
|
| CompensationTriggerState |
Compensation trigger State
|
| EndState |
End State
|
| FailEndState |
Fail End State
|
| ServiceTaskState |
ServiceTask State, be used to invoke a service
|
| State |
A State in StateMachine
|
| StateInstance |
State execution instance
|
| StateMachine |
StateMachine
|
| StateMachineInstance |
StateMachine execution instance
|
| SubStateMachine |
SubStateMachine
|
| SucceedEndState |
SucceedEndState
|
| TaskState |
A state used to execute a task
|
| TaskState.ExceptionMatch |
exception match
|
| TaskState.Retry |
retry strategy
|
| TaskState.StatusMatch |
status match
|
| 类 | 说明 |
|---|---|
| DomainConstants |
State Language Domain Constants
|
| 枚举 | 说明 |
|---|---|
| ExecutionStatus |
Execution Status
|
| StateMachine.Status |
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