public class DynamicMenu extends Menu
| Constructor and Description |
|---|
DynamicMenu(int size,
DynamicMenuModel parent,
org.bukkit.entity.Player owner) |
| Modifier and Type | Method and Description |
|---|---|
<T> void |
addItemDynamic(Class<? extends BonusItem<?>> itemClass,
int slot,
T bonus) |
void |
addItemDynamic(Class<? extends MenuItem> itemClass,
int slot) |
void |
addItemDynamic(MenuItem item,
int slot) |
void |
delayedRefresh() |
HashMap<Integer,MenuItem> |
getDynamicItems() |
DynamicMenuModel |
getDynamicParent() |
org.bukkit.entity.Player |
getOwner() |
boolean |
isClearOnClose() |
void |
placeItem(int slot,
org.bukkit.inventory.ItemStack item) |
void |
regenerateInventory() |
void |
removePlaced(int slot,
org.bukkit.inventory.ItemStack item) |
void |
setClearOnClose(boolean clearOnClose) |
void |
showToPlayer(org.bukkit.entity.Player plr) |
addItem, addItem, getInventory, getItems, getLastClick, getName, getParent, getSize, isOurItem, isThisInventory, setNamepublic DynamicMenu(int size,
DynamicMenuModel parent,
org.bukkit.entity.Player owner)
public DynamicMenuModel getDynamicParent()
public org.bukkit.entity.Player getOwner()
public void regenerateInventory()
regenerateInventory in class Menupublic void showToPlayer(org.bukkit.entity.Player plr)
showToPlayer in class Menupublic void addItemDynamic(MenuItem item, int slot)
public <T> void addItemDynamic(Class<? extends BonusItem<?>> itemClass, int slot, T bonus)
public void placeItem(int slot,
org.bukkit.inventory.ItemStack item)
public void removePlaced(int slot,
org.bukkit.inventory.ItemStack item)
public void delayedRefresh()
public boolean isClearOnClose()
public void setClearOnClose(boolean clearOnClose)
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