public class State extends Object
| Constructor and Description |
|---|
State(Object labelInit) |
State(State orig,
int relocation) |
| Modifier and Type | Method and Description |
|---|---|
int |
add(int state,
Range input) |
void |
epsilonClosure(net.oneandone.sushi.util.IntBitSet states) |
int |
getEnd(int transition) |
Range |
getInput(int transition) |
Object |
getLabel() |
void |
setLabel(Object labelInit) |
int |
size() |
int[] |
sortRanges() |
String |
toString() |
public State(Object labelInit)
public State(State orig, int relocation)
public Object getLabel()
public void setLabel(Object labelInit)
public int[] sortRanges()
public int size()
public int add(int state,
Range input)
public int getEnd(int transition)
public Range getInput(int transition)
public void epsilonClosure(net.oneandone.sushi.util.IntBitSet states)
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