proguard.gui.splash
Class TextSprite

java.lang.Object
  extended by proguard.gui.splash.TextSprite
All Implemented Interfaces:
Sprite

public class TextSprite
extends Object
implements Sprite

This Sprite represents a text.

Author:
Eric Lafortune

Constructor Summary
TextSprite(proguard.gui.splash.VariableString[] text, proguard.gui.splash.VariableInt spacing, proguard.gui.splash.VariableInt x, proguard.gui.splash.VariableInt y)
          Creates a new TextSprite containing a multiple lines of text.
TextSprite(proguard.gui.splash.VariableString text, proguard.gui.splash.VariableInt x, proguard.gui.splash.VariableInt y)
          Creates a new TextSprite containing a single line of text.
 
Method Summary
 void paint(Graphics graphics, long time)
          Paints the object.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

TextSprite

public TextSprite(proguard.gui.splash.VariableString text,
                  proguard.gui.splash.VariableInt x,
                  proguard.gui.splash.VariableInt y)
Creates a new TextSprite containing a single line of text.

Parameters:
text - the variable text string.
x - the variable x-coordinate of the lower-left corner of the text.
y - the variable y-coordinate of the lower-left corner of the text.

TextSprite

public TextSprite(proguard.gui.splash.VariableString[] text,
                  proguard.gui.splash.VariableInt spacing,
                  proguard.gui.splash.VariableInt x,
                  proguard.gui.splash.VariableInt y)
Creates a new TextSprite containing a multiple lines of text.

Parameters:
text - the variable text strings.
spacing - the variable spacing between the lines of text.
x - the variable x-coordinate of the lower-left corner of the first line of text.
y - the variable y-coordinate of the lower-left corner of the first line of text.
Method Detail

paint

public void paint(Graphics graphics,
                  long time)
Description copied from interface: Sprite
Paints the object.

Specified by:
paint in interface Sprite
Parameters:
graphics - the Graphics to paint on.
time - the time since the start of the animation, expressed in milliseconds.


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