- CANCEL_OPTION - Static variable in class proguard.gui.FilterDialog
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Return value if the dialog is canceled (with the Cancel button or by
closing the dialog window).
- CircleSprite - Class in proguard.gui.splash
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This Sprite represents an animated circle.
- CircleSprite(boolean, VariableInt, VariableInt, VariableInt) - Constructor for class proguard.gui.splash.CircleSprite
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Creates a new CircleSprite.
- ClipSprite - Class in proguard.gui.splash
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This Sprite encapsulates another Sprite, which is clipped by a clip Sprite.
- ClipSprite(VariableColor, VariableColor, Sprite, Sprite) - Constructor for class proguard.gui.splash.ClipSprite
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Creates a new ClipSprite.
- ColorSprite - Class in proguard.gui.splash
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This Sprite colors another given sprite.
- ColorSprite(VariableColor, Sprite) - Constructor for class proguard.gui.splash.ColorSprite
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Creates a new ColorSprite.
- CompositeSprite - Class in proguard.gui.splash
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This Sprite is the composition of a list of Sprite objects.
- CompositeSprite(Sprite[]) - Constructor for class proguard.gui.splash.CompositeSprite
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Creates a new CompositeSprite.
- ConstantColor - Class in proguard.gui.splash
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This VariableColor is constant over time.
- ConstantColor(Color) - Constructor for class proguard.gui.splash.ConstantColor
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Creates a new ConstantColor.
- ConstantDouble - Class in proguard.gui.splash
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This VariableDouble is constant over time.
- ConstantDouble(double) - Constructor for class proguard.gui.splash.ConstantDouble
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Creates a new ConstantDouble.
- ConstantFont - Class in proguard.gui.splash
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This VariableFont is constant over time.
- ConstantFont(Font) - Constructor for class proguard.gui.splash.ConstantFont
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- ConstantInt - Class in proguard.gui.splash
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This VariableInt is constant over time.
- ConstantInt(int) - Constructor for class proguard.gui.splash.ConstantInt
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Creates a new ConstantInt.
- ConstantString - Class in proguard.gui.splash
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This VariableString is constant over time.
- ConstantString(String) - Constructor for class proguard.gui.splash.ConstantString
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Creates a new ConstantString.
- ConstantTiming - Class in proguard.gui.splash
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This Timing is constant over time.
- ConstantTiming() - Constructor for class proguard.gui.splash.ConstantTiming
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Creates a new ConstantTiming with a value of 0.
- ConstantTiming(double) - Constructor for class proguard.gui.splash.ConstantTiming
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Creates a new ConstantTiming with a given value.
- createOptimizationsButton(JTextField) - Method in class proguard.gui.ProGuardGUI
-
- SawToothTiming - Class in proguard.gui.splash
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This Timing ramps up linearly from 0 to 1 in a given repeated time interval.
- SawToothTiming(long, long) - Constructor for class proguard.gui.splash.SawToothTiming
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Creates a new SawToothTiming.
- setAarFilter(List) - Method in class proguard.gui.FilterDialog
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Sets the aar filter to be represented in this dialog.
- setApkFilter(List) - Method in class proguard.gui.FilterDialog
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Sets the apk filter to be represented in this dialog.
- setEarFilter(List) - Method in class proguard.gui.FilterDialog
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Sets the ear filter to be represented in this dialog.
- setFilter(List) - Method in class proguard.gui.FilterDialog
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Sets the filter to be represented in this dialog.
- setJarFilter(List) - Method in class proguard.gui.FilterDialog
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Sets the jar filter to be represented in this dialog.
- setWarFilter(List) - Method in class proguard.gui.FilterDialog
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Sets the war filter to be represented in this dialog.
- setZipFilter(List) - Method in class proguard.gui.FilterDialog
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Sets the zip filter to be represented in this dialog.
- ShadowedSprite - Class in proguard.gui.splash
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This Sprite adds a drop shadow to another Sprite.
- ShadowedSprite(VariableInt, VariableInt, VariableDouble, VariableInt, Sprite) - Constructor for class proguard.gui.splash.ShadowedSprite
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Creates a new ShadowedSprite.
- showDialog() - Method in class proguard.gui.FilterDialog
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Shows this dialog.
- SineTiming - Class in proguard.gui.splash
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This Timing varies between 0 and 1, as a sine wave over time.
- SineTiming(long, long) - Constructor for class proguard.gui.splash.SineTiming
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Creates a new SineTiming.
- skipSplash() - Method in class proguard.gui.ProGuardGUI
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- SmoothTiming - Class in proguard.gui.splash
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This Timing ramps up smoothly from 0 to 1 in a given time interval.
- SmoothTiming(long, long) - Constructor for class proguard.gui.splash.SmoothTiming
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Creates a new SmoothTiming.
- SplashPanel - Class in proguard.gui.splash
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This JPanel renders an animated Sprite.
- SplashPanel(Sprite, double) - Constructor for class proguard.gui.splash.SplashPanel
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Creates a new SplashPanel with the given Sprite, which will be animated
indefinitely.
- SplashPanel(Sprite, double, long) - Constructor for class proguard.gui.splash.SplashPanel
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Creates a new SplashPanel with the given Sprite, which will be animated
for a limited period of time.
- Sprite - Interface in proguard.gui.splash
-
This interface describes objects that can paint themselves, possibly varying
as a function of time.
- start() - Method in class proguard.gui.splash.SplashPanel
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Starts the animation.
- startSplash() - Method in class proguard.gui.ProGuardGUI
-
- stop() - Method in class proguard.gui.splash.SplashPanel
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Stops the animation.
- SwingUtil - Class in proguard.gui
-
This utility class provides variants of the invocation method from the
SwingUtilities class.
- SwingUtil() - Constructor for class proguard.gui.SwingUtil
-