| Interface | Description |
|---|---|
| MatchValidator<E> |
Since matching on similarity is a heuristical method, it can be necessary to have a validation callback logic
that can ultimately decide on potential matches.
|
| MultiMatch<E> | |
| MultiMatchAssembler<E> | |
| MultiMatchAssembler.Defaults | |
| MultiMatcher<E> |
Logic for bidirectionally and exclusively linking all matching elements from two collections according
to equality and/or sufficient similarity.
|
| MultiMatchResult<E> | |
| Similarity<E> | |
| Similator<T> |
Function type that is used to determine the similarity of objects with compatible types.
|
| Similator.Provider<T> |
| Class | Description |
|---|---|
| MultiMatch.Default<E> | |
| MultiMatchAssembler.Default<E> | |
| MultiMatcher.Default<E> | |
| MultiMatchResult.Default<E> | |
| Similarity.Default<E> | |
| Similator.Sequence<T> | |
| SimilatorSequence<T> |
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