| Modifier and Type | Method and Description |
|---|---|
Matrix4f |
Transform.getTransformation() |
| Modifier and Type | Method and Description |
|---|---|
Matrix4f |
Matrix4f.initIdentiy()
Initializes this matrix as identiy Matrix
|
Matrix4f |
Matrix4f.initOrthographic(float left,
float right,
float bottom,
float top,
float near,
float far) |
Matrix4f |
Matrix4f.initPerspective(float fov,
float aspect,
float zNear,
float zFar) |
Matrix4f |
Matrix4f.initRotation(float x,
float y,
float z) |
Matrix4f |
Matrix4f.initRotation(Vector3f forward,
Vector3f up) |
Matrix4f |
Matrix4f.initRotation(Vector3f forward,
Vector3f up,
Vector3f right) |
Matrix4f |
Matrix4f.initScale(float x,
float y,
float z) |
Matrix4f |
Matrix4f.initTranslation(float x,
float y,
float z) |
Matrix4f |
Matrix4f.mul(Matrix4f ma) |
Matrix4f |
Quaternion.toRotationMatrix() |
| Modifier and Type | Method and Description |
|---|---|
Quaternion |
Quaternion.fromRotationMatrix(Matrix4f rotationMatrix) |
Matrix4f |
Matrix4f.mul(Matrix4f ma) |
| Constructor and Description |
|---|
Quaternion(Matrix4f rotationMatrix) |
| Modifier and Type | Method and Description |
|---|---|
void |
UniformManager.setUniform(Shader shader,
String name,
Matrix4f matrix) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
ShadowGenerator.handle(Uniform uniform,
Transform transform,
Material material,
RenderEngine renderEngine,
Matrix4f projection) |
protected void |
Shader.handle(Uniform uniform,
Transform transform,
Material material,
RenderEngine renderEngine,
Matrix4f projection) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
Wireframe.handle(Uniform uniform,
Transform transform,
Material material,
RenderEngine renderEngine,
Matrix4f projection) |
| Modifier and Type | Field and Description |
|---|---|
protected Matrix4f |
BasicShadowRenderer.bias |
protected Matrix4f |
ShadowInfo.matrix |
| Constructor and Description |
|---|
ShadowInfo(Matrix4f matrix) |
| Modifier and Type | Field and Description |
|---|---|
protected Matrix4f |
Camera.projection |
| Modifier and Type | Method and Description |
|---|---|
Matrix4f |
Camera.getView() |
Matrix4f |
Camera.getViewProjection() |
| Constructor and Description |
|---|
Camera(Matrix4f projection)
For internal use only
(or for smart people out there)
|
| Modifier and Type | Field and Description |
|---|---|
protected Map<String,Matrix4f> |
CommonDataStore.matrices |
| Modifier and Type | Method and Description |
|---|---|
Matrix4f |
DataStore.getMatrix(String name)
Retrieve a Matrix4f
|
Matrix4f |
CommonDataStore.getMatrix(String name) |
| Modifier and Type | Method and Description |
|---|---|
void |
DataStore.addMatrix(String name,
Matrix4f matrix)
Adds a Matrix4f
|
void |
CommonDataStore.addMatrix(String name,
Matrix4f matrix) |
static FloatBuffer |
UBuffer.create(Matrix4f matrix)
Creates a float buffer from
Matrix4f;
compatible with LWJGL OpenGL binding. |
| Modifier and Type | Method and Description |
|---|---|
void |
LWJGLUniformManager.setUniform(Shader shader,
String name,
Matrix4f matrix) |
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