| Modifier and Type | Class and Description |
|---|---|
class |
LoadingScreen |
| Modifier and Type | Field and Description |
|---|---|
protected RenderPass |
BasicRenderEngine.activePass |
| Modifier and Type | Field and Description |
|---|---|
protected List<RenderPass> |
BasicRenderEngine.renderPasses |
| Modifier and Type | Method and Description |
|---|---|
RenderPass |
RenderEngine.getActiveRenderPass() |
RenderPass |
BasicRenderEngine.getActiveRenderPass() |
| Modifier and Type | Method and Description |
|---|---|
void |
RenderEngine.addRenderPass(RenderPass pass) |
void |
BasicRenderEngine.addRenderPass(RenderPass pass) |
protected boolean |
BasicRenderEngine.hasShadow(RenderPass pass) |
void |
QuickPassFilter.post(Node node,
RenderPass pass,
RenderEngine renderEngine) |
void |
PassFilter.post(Node node,
RenderPass pass,
RenderEngine renderEngine)
Called after the pass.
|
void |
QuickPassFilter.pre(Node node,
RenderPass pass,
RenderEngine renderEngine) |
void |
PassFilter.pre(Node node,
RenderPass pass,
RenderEngine renderEngine)
Called before the pass.
|
void |
RenderEngine.removeRenderPass(RenderPass pass) |
void |
BasicRenderEngine.removeRenderPass(RenderPass pass) |
void |
RenderEngine.setActiveRenderPass(RenderPass active)
internal use only
|
void |
BasicRenderEngine.setActiveRenderPass(RenderPass active)
internal use only
|
| Modifier and Type | Class and Description |
|---|---|
class |
BasicShadowRenderer |
| Modifier and Type | Method and Description |
|---|---|
void |
BasicShadowRenderer.pre(Node node,
RenderPass pass,
RenderEngine renderEngine) |
| Modifier and Type | Method and Description |
|---|---|
int |
NoShadowFirstSorter.compare(RenderPass o1,
RenderPass o2) |
int |
BasicRenderPassSorter.compare(RenderPass o1,
RenderPass o2) |
int |
AmbientFirstSorter.compare(RenderPass o1,
RenderPass o2) |
| Modifier and Type | Class and Description |
|---|---|
class |
QuickRenderPass |
class |
WireframeDisplay |
| Modifier and Type | Class and Description |
|---|---|
class |
AmbientLight |
class |
BaseLight |
class |
DirectionalLight |
class |
Light |
class |
PointLight |
class |
SpotLight |
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