| Modifier and Type | Method and Description |
|---|---|
void |
DataBinder.bind(FrameBuffer fbo) |
void |
DataBinder.bindAsRenderTarget(FrameBuffer fbo) |
void |
IDGenerator.generate(FrameBuffer fbo)
Generate an ID for the FrameBuffer
|
void |
DataBinder.upload(FrameBuffer fbo) |
| Modifier and Type | Field and Description |
|---|---|
protected FrameBuffer |
BasicShadowRenderer.shadowMap |
| Modifier and Type | Method and Description |
|---|---|
FrameBuffer |
RenderEngineState.getBoundFbo() |
| Modifier and Type | Method and Description |
|---|---|
void |
RenderEngineState.setBound(FrameBuffer fbo) |
| Modifier and Type | Method and Description |
|---|---|
void |
LWJGLDataBinder.bind(FrameBuffer fbo) |
void |
LWJGLDataBinder.bindAsRenderTarget(FrameBuffer fbo) |
protected void |
LWJGLDataBinder.fboUploadRenderBufferSetup(FrameBuffer fbo,
RenderBuffer rbo,
int iFormat,
int attachment) |
void |
LWJGLIDGenerator.generate(FrameBuffer fbo)
Generate an ID for the FrameBuffer
|
void |
LWJGLDataBinder.upload(FrameBuffer fbo) |
protected void |
LWJGLDataBinder.validateFrameBufferStatus(FrameBuffer fbo) |
| Modifier and Type | Field and Description |
|---|---|
protected FrameBuffer |
LWJGLRenderEngineState.boundFbo
Stores the bound framebuffer object.
|
| Modifier and Type | Method and Description |
|---|---|
FrameBuffer |
LWJGLRenderEngineState.getBoundFbo() |
| Modifier and Type | Method and Description |
|---|---|
void |
LWJGLRenderEngineState.setBound(FrameBuffer fbo) |
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