| Modifier and Type | Method and Description |
|---|---|
void |
UniformManager.setUniform(Shader shader,
String name,
Attenuation attenuation) |
| Modifier and Type | Field and Description |
|---|---|
protected Attenuation |
PointLight.attenuation |
| Constructor and Description |
|---|
PointLight(Color color,
float intensity,
Attenuation attenuation) |
SpotLight(Color color,
float intensity,
Attenuation attenuation,
float cutoff) |
| Modifier and Type | Method and Description |
|---|---|
void |
LWJGLUniformManager.setUniform(Shader shader,
String name,
Attenuation attenuation) |
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