| Modifier and Type | Method and Description |
|---|---|
Texture |
Game.getSplashScreen()
Returns the loading/splash image.
|
| Modifier and Type | Method and Description |
|---|---|
void |
LoadingScreen.show(CoreEngine engine,
Texture loadingImage) |
| Modifier and Type | Method and Description |
|---|---|
Texture |
Material.getTexture(String name) |
| Modifier and Type | Method and Description |
|---|---|
void |
DataBinder.bind(Texture texture) |
void |
DataBinder.bind(Texture texture,
int samplerslot) |
void |
IDGenerator.generate(Texture texture)
Generate an ID for the Texture.
|
void |
DataBinder.upload(Texture texture) |
| Modifier and Type | Field and Description |
|---|---|
protected Texture |
RenderBuffer.texture |
| Modifier and Type | Method and Description |
|---|---|
void |
FrameBuffer.addColorTexture(Texture texture) |
void |
FrameBuffer.setColorTarget(Texture texture) |
void |
FrameBuffer.setDepthTarget(Texture texture) |
| Constructor and Description |
|---|
RenderBuffer(Texture texture) |
| Modifier and Type | Method and Description |
|---|---|
Texture |
RenderEngineState.getBoundTexture() |
| Modifier and Type | Method and Description |
|---|---|
void |
RenderEngineState.setBound(Texture texture) |
| Modifier and Type | Method and Description |
|---|---|
static Texture |
ResourceLoader.getTexture(String name)
Loads a image file and converts it into a
Texture. |
static Texture |
ResourceLoader.getTexture(String name,
Dimension dimension)
Loads a image file and converts it into a
Texture. |
static Texture |
ResourceLoader.getTexture(String name,
Dimension dimension,
boolean forceLoading)
Loads a image file and converts it into a
Texture. |
| Modifier and Type | Method and Description |
|---|---|
Texture |
TextureLoader.fromCache(TexturableData value)
This method should construct the
TexturableData from a cached
value provided by the ResourceLoader |
Texture |
TextureLoader.get()
This should used the information, generated during
loading and construct an Object.
|
| Modifier and Type | Method and Description |
|---|---|
protected Texture |
JsonLoader.getTexture(org.json.JSONObject json)
Reads a
Texture from a JSON
declaration. |
| Modifier and Type | Field and Description |
|---|---|
protected Map<String,Texture> |
CommonDataStore.textures |
| Modifier and Type | Method and Description |
|---|---|
Texture |
DataStore.getTexture(String name)
Retrieve a Texture
|
Texture |
CommonDataStore.getTexture(String name) |
| Modifier and Type | Method and Description |
|---|---|
void |
DataStore.addTexture(String name,
Texture texture)
Adds a Texture
|
void |
CommonDataStore.addTexture(String name,
Texture texture) |
| Modifier and Type | Method and Description |
|---|---|
void |
LWJGLDataBinder.bind(Texture texture) |
void |
LWJGLDataBinder.bind(Texture texture,
int samplerslot) |
void |
LWJGLIDGenerator.generate(Texture texture)
Generate an ID for the Texture.
|
void |
LWJGLDataBinder.upload(Texture texture) |
| Modifier and Type | Field and Description |
|---|---|
protected Texture |
LWJGLRenderEngineState.boundTexture
Stores the bound
Texture |
| Modifier and Type | Method and Description |
|---|---|
Texture |
LWJGLRenderEngineState.getBoundTexture() |
| Modifier and Type | Method and Description |
|---|---|
void |
LWJGLRenderEngineState.setBound(Texture texture) |
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