- All Known Implementing Classes:
- BundledFigureLocation, BundledModelLocation, BundledResourceLocation, BundledShaderLocation, BundledShaderProgramLocation, BundledTextureLocation, ClasspathLocation, FileSystemLocation
public interface ResourceLocation
A ResourceLocation can be used to locate a resource,
based on a file name.
You can add a ResourceLocation for each "big" folder,
for example /models, /shader, /textures, etc.
This way you can just load "image.jpg" instead of
"/textures/image.jpg".