| Package | Description |
|---|---|
| org.achtern.AchternEngine.core.rendering.shader | |
| org.achtern.AchternEngine.core.resource | |
| org.achtern.AchternEngine.core.resource.loader |
| Modifier and Type | Field and Description |
|---|---|
protected GLSLProgram |
Shader.program |
| Constructor and Description |
|---|
Shader(GLSLProgram program) |
| Modifier and Type | Method and Description |
|---|---|
static GLSLProgram |
ResourceLoader.getShaderProgram(String name)
Reads programm file from disk and loads the stated source files
(uses a internal cache if the shader has been loaded previously)
|
static GLSLProgram |
ResourceLoader.getShaderProgram(String name,
boolean forceLoading)
Reads programm file from disk and loads the stated source files
Calls
ResourceLoader.load(String, org.achtern.AchternEngine.core.resource.loader.AsciiFileLoader, boolean)
internally and uses the GLSLProgramLoader. |
| Modifier and Type | Method and Description |
|---|---|
GLSLProgram |
GLSLProgramLoader.get()
This should used the information, generated during
loading and construct an Object.
|
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