public class GLSLProgramLoader extends AsciiFileLoader<GLSLProgram>
GLSLProgram.AsciiFileLoader| Constructor and Description |
|---|
GLSLProgramLoader() |
| Modifier and Type | Method and Description |
|---|---|
GLSLProgram |
get()
This should used the information, generated during
loading and construct an Object.
|
void |
load(String name,
String file)
This performs any type of loading and parsing.
|
getObject, getPreProcessorpublic void load(String name, String file) throws LoadingException
name - The name of the original filefile - The input fileLoadingException - when the loading failspublic GLSLProgram get() throws Exception
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