| Interface | Description |
|---|---|
| Loader<T,I> |
A Loader is able to load and construct an Object from some type
of input.
|
| Class | Description |
|---|---|
| AsciiFileLoader<T> |
A
AsciiFileLoader can be used
to convert a basic text file into any Object. |
| BinaryLoader<T,C> |
A
BinaryLoader is
able to read an Object from an InputStream. |
| GLSLProgramLoader |
Loads a
GLSLProgram. |
| MeshLoader |
Loads a
Mesh from
OBJ Files. |
| PassThroughLoader |
Just passes the given input String to the
PassThroughLoader.get() method. |
| ShaderSourceLoader |
A ShaderSourceLoader is just a
PassThroughLoader,
which specifies the LineBasedParser (
GLSLParser). |
| TextureLoader |
This
TextureLoader uses
ImageIO to load the image and then converts it into
a usable ByteBuffer for the Texture. |
| Exception | Description |
|---|---|
| LoadingException |
A
LoadingException is thrown
from Loader when the loading/
reading fails. |
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