| Interface | Description |
|---|---|
| Entity |
An Entity is the base of all things which live
and do stuff in the scenegraph.
|
| GlobalEntity<T> |
| Class | Description |
|---|---|
| Camera | |
| Figure |
A Figure represents a renderable
Mesh. |
| FogGenerator | |
| OrthographicCamera | |
| QuickEntity |
A helper class to create an
Entity easily. |
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