public abstract class Light extends QuickRenderPass
shaderengine, name, NAME_UNTITLED_ENTITY, parent| Constructor and Description |
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Light() |
removed, setEngineattached, boxed, getTransform, render, updateclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetShadergetName, setParentgetEngineCopyright © 2014. All rights reserved.