public class PointLight extends BaseLight
| Modifier and Type | Field and Description |
|---|---|
protected Attenuation |
attenuation |
protected float |
range |
color, intensity, shadowInfoshaderengine, name, NAME_UNTITLED_ENTITY, parent| Constructor and Description |
|---|
PointLight(Color color,
float intensity,
Attenuation attenuation) |
removed, setEngineattached, boxed, getTransform, render, updateclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetShadergetName, setParentgetEngineprotected Attenuation attenuation
protected float range
public PointLight(Color color, float intensity, Attenuation attenuation)
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