public class SpotLight extends PointLight
| Modifier and Type | Field and Description |
|---|---|
protected float |
cutoff |
attenuation, rangecolor, intensity, shadowInfoshaderengine, name, NAME_UNTITLED_ENTITY, parent| Constructor and Description |
|---|
SpotLight(Color color,
float intensity,
Attenuation attenuation,
float cutoff) |
| Modifier and Type | Method and Description |
|---|---|
Vector3f |
getDirection() |
removed, setEngineattached, boxed, getTransform, render, updateclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetShadergetName, setParentgetEnginepublic SpotLight(Color color, float intensity, Attenuation attenuation, float cutoff)
public Vector3f getDirection()
Copyright © 2014. All rights reserved.