public interface SceneGraphWalker extends NodeScanner
| Modifier and Type | Interface and Description |
|---|---|
static interface |
SceneGraphWalker.Visitor
A Visitor gets called with every node found
in the scenegraph.
|
| Modifier and Type | Method and Description |
|---|---|
void |
addVisitor(SceneGraphWalker.Visitor visitor)
Add a visitor, which should be
called during the search.
|
void |
clearVisitors()
Remove all visitors from the SceneGraphWalker
|
List<SceneGraphWalker.Visitor> |
getVisitors()
Returns all visitors
|
void |
scan(Node node)
Scans the given Node
This should scan all child nodes.
|
void scan(Node node)
scan in interface NodeScannernode - Node to scanvoid addVisitor(SceneGraphWalker.Visitor visitor)
visitor - Visitorvoid clearVisitors()
List<SceneGraphWalker.Visitor> getVisitors()
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